RetroArch/network/presence.h

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#ifndef __RARCH_PRESENCE_H
#define __RARCH_PRESENCE_H
enum presence
{
PRESENCE_NONE = 0,
PRESENCE_MENU,
PRESENCE_GAME,
PRESENCE_GAME_PAUSED,
PRESENCE_NETPLAY_HOSTING,
PRESENCE_NETPLAY_CLIENT,
PRESENCE_NETPLAY_NETPLAY_STOPPED,
PRESENCE_RETROACHIEVEMENTS,
PRESENCE_SHUTDOWN
};
typedef struct presence_userdata
{
enum presence status;
} presence_userdata_t;
void presence_update(enum presence presence);
#endif /* __RARCH_PRESENCE_H */