hlsl.intrinsics.promote.outputs.frag
Shader version: 450
gl_FragCoord origin is upper left
0:? Sequence
0:20  Function Definition: main( (temp structure{temp 4-component vector of float color})
0:20    Function Parameters: 
0:?     Sequence
0:37      clamp (temp float)
0:37        fpos: direct index for structure (layout(offset=52 ) uniform float)
0:37          'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform int i, layout(offset=4 ) uniform uint u, layout(offset=8 ) uniform float f, layout(offset=12 ) uniform bool b, layout(offset=16 ) uniform 2-component vector of int i2, layout(offset=24 ) uniform 2-component vector of uint u2, layout(offset=32 ) uniform 2-component vector of float f2, layout(offset=40 ) uniform 2-component vector of bool b2, layout(offset=48 ) uniform uint upos, layout(offset=52 ) uniform float fpos})
0:37          Constant:
0:37            9 (const uint)
0:37        Constant:
0:37          0.000000
0:37        Constant:
0:37          1.000000
0:40      Sequence
0:40        move second child to first child (temp uint)
0:40          'sizeQueryTemp' (temp uint)
0:40          textureSize (temp uint)
0:40            'g_tTex1df4' (uniform texture1D)
0:40        move second child to first child (temp int)
0:40          'WidthI' (temp int)
0:40          Convert uint to int (temp int)
0:40            'sizeQueryTemp' (temp uint)
0:41      Sequence
0:41        move second child to first child (temp uint)
0:41          'sizeQueryTemp' (temp uint)
0:41          textureSize (temp uint)
0:41            'g_tTex1df4' (uniform texture1D)
0:41            Constant:
0:41              6 (const uint)
0:41        move second child to first child (temp int)
0:41          'WidthI' (temp int)
0:41          Convert uint to int (temp int)
0:41            'sizeQueryTemp' (temp uint)
0:41        move second child to first child (temp uint)
0:41          'NumberOfLevelsU' (temp uint)
0:41          textureQueryLevels (temp uint)
0:41            'g_tTex1df4' (uniform texture1D)
0:42      Sequence
0:42        move second child to first child (temp uint)
0:42          'sizeQueryTemp' (temp uint)
0:42          textureSize (temp uint)
0:42            'g_tTex1df4' (uniform texture1D)
0:42            Constant:
0:42              6 (const uint)
0:42        move second child to first child (temp uint)
0:42          'WidthU' (temp uint)
0:42          'sizeQueryTemp' (temp uint)
0:42        move second child to first child (temp int)
0:42          'NumberOfLevelsI' (temp int)
0:42          Convert uint to int (temp int)
0:42            textureQueryLevels (temp uint)
0:42              'g_tTex1df4' (uniform texture1D)
0:43      Sequence
0:43        move second child to first child (temp uint)
0:43          'sizeQueryTemp' (temp uint)
0:43          textureSize (temp uint)
0:43            'g_tTex1df4' (uniform texture1D)
0:43            Constant:
0:43              6 (const uint)
0:43        move second child to first child (temp int)
0:43          'WidthI' (temp int)
0:43          Convert uint to int (temp int)
0:43            'sizeQueryTemp' (temp uint)
0:43        move second child to first child (temp int)
0:43          'NumberOfLevelsI' (temp int)
0:43          Convert uint to int (temp int)
0:43            textureQueryLevels (temp uint)
0:43              'g_tTex1df4' (uniform texture1D)
0:47      move second child to first child (temp 4-component vector of float)
0:47        color: direct index for structure (temp 4-component vector of float)
0:47          'ps_output' (temp structure{temp 4-component vector of float color})
0:47          Constant:
0:47            0 (const int)
0:47        Constant:
0:47          0.000000
0:47          0.000000
0:47          0.000000
0:47          0.000000
0:48      Sequence
0:48        Sequence
0:48          move second child to first child (temp 4-component vector of float)
0:?             'color' (layout(location=0 ) out 4-component vector of float)
0:48            color: direct index for structure (temp 4-component vector of float)
0:48              'ps_output' (temp structure{temp 4-component vector of float color})
0:48              Constant:
0:48                0 (const int)
0:48        Branch: Return
0:?   Linker Objects
0:?     'color' (layout(location=0 ) out 4-component vector of float)
0:?     'g_tTexbfs' (layout(r32f ) uniform samplerBuffer)
0:?     'g_tTex1df4' (uniform texture1D)
0:?     'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform int i, layout(offset=4 ) uniform uint u, layout(offset=8 ) uniform float f, layout(offset=12 ) uniform bool b, layout(offset=16 ) uniform 2-component vector of int i2, layout(offset=24 ) uniform 2-component vector of uint u2, layout(offset=32 ) uniform 2-component vector of float f2, layout(offset=40 ) uniform 2-component vector of bool b2, layout(offset=48 ) uniform uint upos, layout(offset=52 ) uniform float fpos})


Linked fragment stage:


Shader version: 450
gl_FragCoord origin is upper left
0:? Sequence
0:20  Function Definition: main( (temp structure{temp 4-component vector of float color})
0:20    Function Parameters: 
0:?     Sequence
0:37      clamp (temp float)
0:37        fpos: direct index for structure (layout(offset=52 ) uniform float)
0:37          'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform int i, layout(offset=4 ) uniform uint u, layout(offset=8 ) uniform float f, layout(offset=12 ) uniform bool b, layout(offset=16 ) uniform 2-component vector of int i2, layout(offset=24 ) uniform 2-component vector of uint u2, layout(offset=32 ) uniform 2-component vector of float f2, layout(offset=40 ) uniform 2-component vector of bool b2, layout(offset=48 ) uniform uint upos, layout(offset=52 ) uniform float fpos})
0:37          Constant:
0:37            9 (const uint)
0:37        Constant:
0:37          0.000000
0:37        Constant:
0:37          1.000000
0:40      Sequence
0:40        move second child to first child (temp uint)
0:40          'sizeQueryTemp' (temp uint)
0:40          textureSize (temp uint)
0:40            'g_tTex1df4' (uniform texture1D)
0:40        move second child to first child (temp int)
0:40          'WidthI' (temp int)
0:40          Convert uint to int (temp int)
0:40            'sizeQueryTemp' (temp uint)
0:41      Sequence
0:41        move second child to first child (temp uint)
0:41          'sizeQueryTemp' (temp uint)
0:41          textureSize (temp uint)
0:41            'g_tTex1df4' (uniform texture1D)
0:41            Constant:
0:41              6 (const uint)
0:41        move second child to first child (temp int)
0:41          'WidthI' (temp int)
0:41          Convert uint to int (temp int)
0:41            'sizeQueryTemp' (temp uint)
0:41        move second child to first child (temp uint)
0:41          'NumberOfLevelsU' (temp uint)
0:41          textureQueryLevels (temp uint)
0:41            'g_tTex1df4' (uniform texture1D)
0:42      Sequence
0:42        move second child to first child (temp uint)
0:42          'sizeQueryTemp' (temp uint)
0:42          textureSize (temp uint)
0:42            'g_tTex1df4' (uniform texture1D)
0:42            Constant:
0:42              6 (const uint)
0:42        move second child to first child (temp uint)
0:42          'WidthU' (temp uint)
0:42          'sizeQueryTemp' (temp uint)
0:42        move second child to first child (temp int)
0:42          'NumberOfLevelsI' (temp int)
0:42          Convert uint to int (temp int)
0:42            textureQueryLevels (temp uint)
0:42              'g_tTex1df4' (uniform texture1D)
0:43      Sequence
0:43        move second child to first child (temp uint)
0:43          'sizeQueryTemp' (temp uint)
0:43          textureSize (temp uint)
0:43            'g_tTex1df4' (uniform texture1D)
0:43            Constant:
0:43              6 (const uint)
0:43        move second child to first child (temp int)
0:43          'WidthI' (temp int)
0:43          Convert uint to int (temp int)
0:43            'sizeQueryTemp' (temp uint)
0:43        move second child to first child (temp int)
0:43          'NumberOfLevelsI' (temp int)
0:43          Convert uint to int (temp int)
0:43            textureQueryLevels (temp uint)
0:43              'g_tTex1df4' (uniform texture1D)
0:47      move second child to first child (temp 4-component vector of float)
0:47        color: direct index for structure (temp 4-component vector of float)
0:47          'ps_output' (temp structure{temp 4-component vector of float color})
0:47          Constant:
0:47            0 (const int)
0:47        Constant:
0:47          0.000000
0:47          0.000000
0:47          0.000000
0:47          0.000000
0:48      Sequence
0:48        Sequence
0:48          move second child to first child (temp 4-component vector of float)
0:?             'color' (layout(location=0 ) out 4-component vector of float)
0:48            color: direct index for structure (temp 4-component vector of float)
0:48              'ps_output' (temp structure{temp 4-component vector of float color})
0:48              Constant:
0:48                0 (const int)
0:48        Branch: Return
0:?   Linker Objects
0:?     'color' (layout(location=0 ) out 4-component vector of float)
0:?     'g_tTexbfs' (layout(r32f ) uniform samplerBuffer)
0:?     'g_tTex1df4' (uniform texture1D)
0:?     'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform int i, layout(offset=4 ) uniform uint u, layout(offset=8 ) uniform float f, layout(offset=12 ) uniform bool b, layout(offset=16 ) uniform 2-component vector of int i2, layout(offset=24 ) uniform 2-component vector of uint u2, layout(offset=32 ) uniform 2-component vector of float f2, layout(offset=40 ) uniform 2-component vector of bool b2, layout(offset=48 ) uniform uint upos, layout(offset=52 ) uniform float fpos})

// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 76

                              Capability Shader
                              Capability Sampled1D
                              Capability SampledBuffer
                              Capability ImageQuery
               1:             ExtInstImport  "GLSL.std.450"
                              MemoryModel Logical GLSL450
                              EntryPoint Fragment 4  "main" 68
                              ExecutionMode 4 OriginUpperLeft
                              Name 4  "main"
                              Name 12  "$Global"
                              MemberName 12($Global) 0  "i"
                              MemberName 12($Global) 1  "u"
                              MemberName 12($Global) 2  "f"
                              MemberName 12($Global) 3  "b"
                              MemberName 12($Global) 4  "i2"
                              MemberName 12($Global) 5  "u2"
                              MemberName 12($Global) 6  "f2"
                              MemberName 12($Global) 7  "b2"
                              MemberName 12($Global) 8  "upos"
                              MemberName 12($Global) 9  "fpos"
                              Name 14  ""
                              Name 23  "sizeQueryTemp"
                              Name 26  "g_tTex1df4"
                              Name 30  "WidthI"
                              Name 33  "sizeQueryTemp"
                              Name 39  "NumberOfLevelsU"
                              Name 42  "sizeQueryTemp"
                              Name 45  "WidthU"
                              Name 47  "NumberOfLevelsI"
                              Name 51  "sizeQueryTemp"
                              Name 60  "PS_OUTPUT"
                              MemberName 60(PS_OUTPUT) 0  "color"
                              Name 62  "ps_output"
                              Name 68  "color"
                              Name 75  "g_tTexbfs"
                              MemberDecorate 12($Global) 0 Offset 0
                              MemberDecorate 12($Global) 1 Offset 4
                              MemberDecorate 12($Global) 2 Offset 8
                              MemberDecorate 12($Global) 3 Offset 12
                              MemberDecorate 12($Global) 4 Offset 16
                              MemberDecorate 12($Global) 5 Offset 24
                              MemberDecorate 12($Global) 6 Offset 32
                              MemberDecorate 12($Global) 7 Offset 40
                              MemberDecorate 12($Global) 8 Offset 48
                              MemberDecorate 12($Global) 9 Offset 52
                              Decorate 12($Global) Block
                              Decorate 14 DescriptorSet 0
                              Decorate 26(g_tTex1df4) DescriptorSet 0
                              Decorate 68(color) Location 0
                              Decorate 75(g_tTexbfs) DescriptorSet 0
               2:             TypeVoid
               3:             TypeFunction 2
               6:             TypeInt 32 1
               7:             TypeInt 32 0
               8:             TypeFloat 32
               9:             TypeVector 6(int) 2
              10:             TypeVector 7(int) 2
              11:             TypeVector 8(float) 2
     12($Global):             TypeStruct 6(int) 7(int) 8(float) 7(int) 9(ivec2) 10(ivec2) 11(fvec2) 10(ivec2) 7(int) 8(float)
              13:             TypePointer Uniform 12($Global)
              14:     13(ptr) Variable Uniform
              15:      6(int) Constant 9
              16:             TypePointer Uniform 8(float)
              19:    8(float) Constant 0
              20:    8(float) Constant 1065353216
              22:             TypePointer Function 7(int)
              24:             TypeImage 8(float) 1D sampled format:Unknown
              25:             TypePointer UniformConstant 24
  26(g_tTex1df4):     25(ptr) Variable UniformConstant
              29:             TypePointer Function 6(int)
              35:      7(int) Constant 6
              59:             TypeVector 8(float) 4
   60(PS_OUTPUT):             TypeStruct 59(fvec4)
              61:             TypePointer Function 60(PS_OUTPUT)
              63:      6(int) Constant 0
              64:   59(fvec4) ConstantComposite 19 19 19 19
              65:             TypePointer Function 59(fvec4)
              67:             TypePointer Output 59(fvec4)
       68(color):     67(ptr) Variable Output
              72:             TypeImage 8(float) Buffer sampled format:R32f
              73:             TypeSampledImage 72
              74:             TypePointer UniformConstant 73
   75(g_tTexbfs):     74(ptr) Variable UniformConstant
         4(main):           2 Function None 3
               5:             Label
23(sizeQueryTemp):     22(ptr) Variable Function
      30(WidthI):     29(ptr) Variable Function
33(sizeQueryTemp):     22(ptr) Variable Function
39(NumberOfLevelsU):     22(ptr) Variable Function
42(sizeQueryTemp):     22(ptr) Variable Function
      45(WidthU):     22(ptr) Variable Function
47(NumberOfLevelsI):     29(ptr) Variable Function
51(sizeQueryTemp):     22(ptr) Variable Function
   62(ps_output):     61(ptr) Variable Function
              17:     16(ptr) AccessChain 14 15
              18:    8(float) Load 17
              21:    8(float) ExtInst 1(GLSL.std.450) 43(FClamp) 18 19 20
              27:          24 Load 26(g_tTex1df4)
              28:      6(int) ImageQuerySize 27
                              Store 23(sizeQueryTemp) 28
              31:      7(int) Load 23(sizeQueryTemp)
              32:      6(int) Bitcast 31
                              Store 30(WidthI) 32
              34:          24 Load 26(g_tTex1df4)
              36:      6(int) ImageQuerySizeLod 34 35
                              Store 33(sizeQueryTemp) 36
              37:      7(int) Load 33(sizeQueryTemp)
              38:      6(int) Bitcast 37
                              Store 30(WidthI) 38
              40:          24 Load 26(g_tTex1df4)
              41:      6(int) ImageQueryLevels 40
                              Store 39(NumberOfLevelsU) 41
              43:          24 Load 26(g_tTex1df4)
              44:      6(int) ImageQuerySizeLod 43 35
                              Store 42(sizeQueryTemp) 44
              46:      7(int) Load 42(sizeQueryTemp)
                              Store 45(WidthU) 46
              48:          24 Load 26(g_tTex1df4)
              49:      6(int) ImageQueryLevels 48
              50:      6(int) Bitcast 49
                              Store 47(NumberOfLevelsI) 50
              52:          24 Load 26(g_tTex1df4)
              53:      6(int) ImageQuerySizeLod 52 35
                              Store 51(sizeQueryTemp) 53
              54:      7(int) Load 51(sizeQueryTemp)
              55:      6(int) Bitcast 54
                              Store 30(WidthI) 55
              56:          24 Load 26(g_tTex1df4)
              57:      6(int) ImageQueryLevels 56
              58:      6(int) Bitcast 57
                              Store 47(NumberOfLevelsI) 58
              66:     65(ptr) AccessChain 62(ps_output) 63
                              Store 66 64
              69:     65(ptr) AccessChain 62(ps_output) 63
              70:   59(fvec4) Load 69
                              Store 68(color) 70
                              Return
                              FunctionEnd
