310implicitSizeArrayError.vert
Warning, version 310 is not yet complete; most version-specific features are present, but some are missing.
ERROR: 0:3: '' : array size required 
ERROR: 1 compilation errors.  No code generated.


Shader version: 310
ERROR: node is still EOpNull!
0:6  Function Definition: main( (global void)
0:6    Function Parameters: 
0:7    Sequence
0:7      move second child to first child (temp highp int)
0:7        'o' (layout(location=0 ) smooth out highp int)
0:7        direct index (layout(column_major shared ) temp highp int)
0:7          a: direct index for structure (layout(column_major shared ) uniform implicitly-sized array of highp int)
0:7            'uni' (layout(location=0 column_major shared ) uniform block{layout(column_major shared ) uniform implicitly-sized array of highp int a})
0:7            Constant:
0:7              0 (const int)
0:7          Constant:
0:7            2 (const int)
0:?   Linker Objects
0:?     'uni' (layout(location=0 column_major shared ) uniform block{layout(column_major shared ) uniform implicitly-sized array of highp int a})
0:?     'o' (layout(location=0 ) smooth out highp int)
0:?     'gl_VertexID' (gl_VertexId highp int VertexId)
0:?     'gl_InstanceID' (gl_InstanceId highp int InstanceId)


Linked vertex stage:


Shader version: 310
ERROR: node is still EOpNull!
0:6  Function Definition: main( (global void)
0:6    Function Parameters: 
0:7    Sequence
0:7      move second child to first child (temp highp int)
0:7        'o' (layout(location=0 ) smooth out highp int)
0:7        direct index (layout(column_major shared ) temp highp int)
0:7          a: direct index for structure (layout(column_major shared ) uniform 1-element array of highp int)
0:7            'uni' (layout(location=0 column_major shared ) uniform block{layout(column_major shared ) uniform 1-element array of highp int a})
0:7            Constant:
0:7              0 (const int)
0:7          Constant:
0:7            2 (const int)
0:?   Linker Objects
0:?     'uni' (layout(location=0 column_major shared ) uniform block{layout(column_major shared ) uniform 1-element array of highp int a})
0:?     'o' (layout(location=0 ) smooth out highp int)
0:?     'gl_VertexID' (gl_VertexId highp int VertexId)
0:?     'gl_InstanceID' (gl_InstanceId highp int InstanceId)

