/*  RetroArch - A frontend for libretro.
 *  Copyright (C) 2010-2013 - Hans-Kristian Arntzen
 * 
 *  RetroArch is free software: you can redistribute it and/or modify it under the terms
 *  of the GNU General Public License as published by the Free Software Found-
 *  ation, either version 3 of the License, or (at your option) any later version.
 *
 *  RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
 *  without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
 *  PURPOSE.  See the GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License along with RetroArch.
 *  If not, see <http://www.gnu.org/licenses/>.
 */


#ifndef __RARCH_GLSL_H
#define __RARCH_GLSL_H

#include "../boolean.h"
#include "shader_common.h"

void gl_glsl_set_get_proc_address(gfx_ctx_proc_t (*proc)(const char*));
void gl_glsl_set_context_type(bool core_profile, unsigned major, unsigned minor);
extern const gl_shader_backend_t gl_glsl_backend;

#endif
