DEBUG			               = 0
HAVE_LOGGER		            = 0
HAVE_FILE_LOGGER	         = 0
WHOLE_ARCHIVE_LINK         = 0
BIG_STACK		            = 0
PC_DEVELOPMENT_IP_ADDRESS	= 255.255.255.255
PC_DEVELOPMENT_UDP_PORT		= 3490

ifneq ($(EMSCRIPTEN),)
   platform = emscripten
endif

ifeq ($(platform),)
platform = unix
ifeq ($(shell uname -a),)
   platform = win
else ifneq ($(findstring MINGW,$(shell uname -a)),)
   platform = win
else ifneq ($(findstring Darwin,$(shell uname -a)),)
   platform = osx
else ifneq ($(findstring win,$(shell uname -a)),)
   platform = win
endif
endif

# system platform
system_platform = unix
ifeq ($(shell uname -a),)
EXE_EXT = .exe
   system_platform = win
else ifneq ($(findstring Darwin,$(shell uname -a)),)
   system_platform = osx
else ifneq ($(findstring MINGW,$(shell uname -a)),)
   system_platform = win
endif

TARGET_NAME := retroarch

INCLUDE :=
LDFLAGS :=
LIBDIRS := 

SHADER_CG_DIR      := media/shaders_cg
OVERLAY_DIR     := media/overlays
SHADER_GLSL_DIR := media/shaders_glsl

PYTHON2		= python2$(EXE_EXT)
PYTHON3		= python3$(EXE_EXT)
GIT			= git$(EXE_EXT)

ifeq ($(WHOLE_ARCHIVE_LINK), 1)
   WHOLE_START := -Wl,--whole-archive
   WHOLE_END := -Wl,--no-whole-archive
endif

ifeq ($(platform), ngc)
  CC = $(DEVKITPPC)/bin/powerpc-eabi-gcc$(EXE_EXT)
  CXX = $(DEVKITPPC)/bin/powerpc-eabi-g++$(EXE_EXT)
  LD = $(DEVKITPPC)/bin/powerpc-eabi-ld$(EXE_EXT)
  ELF2DOL = $(DEVKITPPC)/bin/elf2dol$(EXE_EXT)
  EXT_TARGET := $(TARGET_NAME)_ngc.dol
  EXT_INTER_TARGET := $(TARGET_NAME)_ngc.elf
  INCLUDE += -I. -I$(DEVKITPRO)/libogc/include -Ideps/rzlib
  LIBDIRS += -L$(DEVKITPRO)/libogc/lib/cube -L.
  MACHDEP := -DGEKKO -DHW_DOL -mogc -mcpu=750 -meabi -mhard-float -DMSB_FIRST
  LDFLAGS += $(MACHDEP) -Wl,-Map,$(notdir $(EXT_INTER_TARGET)).map
ifeq ($(BIG_STACK), 1)
   LDFLAGS += -T gx/ld/ogc.ld
endif
  LIBS := -lfat $(WHOLE_START) -lretro_ngc $(WHOLE_END) -logc
ifeq ($(HAVE_LOGGER), 1)
  LIBS += -lbba
endif
  PLATCFLAGS := -DGEKKO

  HAVE_FILTERS_BUILTIN     := 1
  HAVE_THREADS             := 1
  HAVE_ZLIB                := 1
  HAVE_7ZIP                := 1
  HAVE_RPNG                := 1
  HAVE_OVERLAY             := 1
  HAVE_BUILTIN_AUTOCONFIG  := 1
else ifeq ($(platform), ps3)
	#TODO
  MEDIA_SHADER_DIR := ps3/pkg/USRDIR/cores/shaders
else ifeq ($(platform), ps3-cobra)
	#TODO
  MEDIA_SHADER_DIR := ps3/iso/PS3_GAME/USRDIR/cores/shaders
else ifeq ($(platform), wii)
  CC = $(DEVKITPPC)/bin/powerpc-eabi-gcc$(EXE_EXT)
  CXX = $(DEVKITPPC)/bin/powerpc-eabi-g++$(EXE_EXT)
  LD = $(DEVKITPPC)/bin/powerpc-eabi-ld$(EXE_EXT)
  ELF2DOL = $(DEVKITPPC)/bin/elf2dol$(EXE_EXT)
  EXT_TARGET := $(TARGET_NAME)_wii.dol
  EXT_INTER_TARGET := $(TARGET_NAME)_wii.elf
  INCLUDE += -I. -I$(DEVKITPRO)/libogc/include -Ideps/rzlib
  LIBDIRS += -L$(DEVKITPRO)/libogc/lib/wii -L.
  MACHDEP := -DGEKKO -DHW_RVL -mrvl -mcpu=750 -meabi -mhard-float -DMSB_FIRST
  LDFLAGS += $(MACHDEP) -Wl,-Map,$(notdir $(EXT_INTER_TARGET)).map,-wrap,malloc,-wrap,free,-wrap,memalign,-wrap,calloc,-wrap,realloc,-wrap,strdup,-wrap,strndup,-wrap,malloc_usable_size
ifeq ($(BIG_STACK), 1)
  LDFLAGS += -T gx/ld/rvl.ld
endif
  LIBS := -lfat $(WHOLE_START) -lretro_wii $(WHOLE_END) -logc -lwiiuse -lbte
ifeq ($(USBGECKO), 1)
  LIBS += -ldb
endif
  APP_BOOTER_DIR = wii/app_booter
  PLATOBJS := $(APP_BOOTER_DIR)/app_booter.binobj
  PLATCFLAGS := -DGEKKO
ifeq ($(USBGECKO), 1)
  PLATCFLAGS += -DUSBGECKO
endif

  HAVE_FILTERS_BUILTIN     := 1
  HAVE_RARCH_EXEC          := 1
  HAVE_THREADS             := 1
  HAVE_RSOUND              := 1
HAVE_7ZIP                  := 1
  HAVE_LIBRETRO_MANAGEMENT := 1
  HAVE_ZLIB                := 1
  HAVE_RPNG                := 1
  HAVE_OVERLAY             := 1
  HAVE_LIBSICKSAXIS			:= 0
  HAVE_BUILTIN_AUTOCONFIG  := 1
else ifeq ($(platform), psp1)
  CC = psp-gcc$(EXE_EXT)
  CXX = psp-g++$(EXE_EXT)
  LD = psp-ld$(EXE_EXT)
  INCLUDE += -I$(PSPSDK)/psp/sdk/include
  EXT_TARGET := $(TARGET_NAME)_psp1.elf
  EXT_INTER_TARGET := $(TARGET_NAME)_psp1.elf
  PLATCFLAGS := -DPSP -D_PSP_FW_VERSION=150 -G0

  HAVE_LIBRETRO_MANAGEMENT := 1
  HAVE_RPNG                := 1
endif

CFLAGS += -Wall -std=gnu99 $(MACHDEP) $(INCLUDE)

OBJ = griffin/griffin.o  $(PLATOBJS)

INCLUDE += -I./libretro-sdk/include

ifeq ($(HAVE_LOGGER), 1)
CFLAGS		+= -DHAVE_LOGGER
CFLAGS      += -DPC_DEVELOPMENT_IP_ADDRESS=\"$(PC_DEVELOPMENT_IP_ADDRESS)\" -DPC_DEVELOPMENT_UDP_PORT=$(PC_DEVELOPMENT_UDP_PORT)
INCLUDE     += -Ilogger/netlogger
endif

ifeq ($(HAVE_LIBRETRO_MANAGEMENT), 1)
CFLAGS		+= -DHAVE_LIBRETRO_MANAGEMENT
endif

ifeq ($(HAVE_LIBSICKSAXIS), 1)
CFLAGS		+= -DHAVE_LIBSICKSAXIS
endif

ifeq ($(HAVE_RPNG), 1)
CFLAGS      += -DWANT_RPNG
endif

ifeq ($(HAVE_FILE_LOGGER), 1)
CFLAGS		+= -DHAVE_FILE_LOGGER
INCLUDE     += -Ilogger/netlogger
endif

ifeq ($(HAVE_RARCH_EXEC), 1)
CFLAGS      += -DHAVE_RARCH_EXEC
endif

ifeq ($(HAVE_ZLIB), 1)
CFLAGS      += -DHAVE_ZLIB -DWANT_MINIZ
endif

ifeq ($(HAVE_7ZIP), 1)
CFLAGS      += -DHAVE_7ZIP
endif

ifeq ($(HAVE_OVERLAY), 1)
CFLAGS      += -DHAVE_OVERLAY
endif

ifeq ($(HAVE_BUILTIN_AUTOCONFIG), 1)
CFLAGS      += -DHAVE_BUILTIN_AUTOCONFIG
endif

CFLAGS += -std=gnu99 -DSINC_LOWER_QUALITY -DHAVE_RGUI -DHAVE_MENU -DRARCH_CONSOLE -DHAVE_GRIFFIN=1 -Wno-char-subscripts  -DRARCH_INTERNAL

ifeq ($(HAVE_FILTERS_BUILTIN), 1)
CFLAGS += -DHAVE_FILTERS_BUILTIN
endif

ifeq ($(HAVE_THREADS), 1)
CFLAGS += -DHAVE_THREADS
ifeq ($(platform), psp1)
LIBS += -lpthread-psp
endif
endif

ifeq ($(HAVE_RSOUND), 1)
CFLAGS += -DHAVE_RSOUND
endif

ifeq ($(DEBUG), 1)
   CFLAGS += -O0 -g -DDEBUG
else ifeq ($(platform), psp1)
   CFLAGS += -O2
else
   CFLAGS += -O3
endif

all: $(EXT_TARGET)

%.dol: %.elf
	$(ELF2DOL) $< $@

$(EXT_INTER_TARGET): $(OBJ)
	$(CXX) -o $@ $(LDFLAGS) $(LIBDIRS) $(OBJ) $(LIBS)

%.o: %.c
	$(CC) $(CFLAGS) -c -o $@ $<

%.bmpobj: %.bmp
	$(LD) -r -b binary -o $@ $<

%.binobj: %.bin
	$(LD) -r -b binary -o $@ $<

$(APP_BOOTER_DIR)/app_booter.bin:
	$(MAKE) -C $(APP_BOOTER_DIR)

pkg: all
ifeq ($(platform), wii)
	cp -r $(EXT_TARGET) wii/pkg/CORE.dol
else ifeq ($(platform), ngc)
	cp -r $(EXT_TARGET) ngc/pkg/CORE.dol
else ifeq ($(platform), psp1)
	psp-fixup-imports$(EXT) $(EXT_TARGET)
endif

shaders-checkout:
	@if test -d $(SHADER_CG_DIR); then \
		echo "[SHADER CHECKOUT::] Git pulling common-shaders..."; \
      cd $(SHADER_CG_DIR); \
		$(GIT) pull; \
		cd ../../../../..; \
	else \
	echo "[SHADER CHECKOUT::] Git cloning common-shaders first..."; \
      $(GIT) clone git://github.com/libretro/common-shaders.git $(SHADER_CG_DIR); \
	fi

shaders-deploy:
ifeq ($(platform), ps3)
	@if test -d $(MEDIA_SHADER_DIR); then \
		cp -r $(SHADER_CG_DIR)/* $(MEDIA_SHADER_DIR); \
	else \
	echo "[DEPLOY PS3::] Creating PS3 shader directory first..."; \
		mkdir -p $(MEDIA_SHADER_DIR) || bin/true; \
	fi
	@echo "[DEPLOY PS3::] Copied shaders to PS3 shaders directory."
else ifeq ($(platform), ps3-cobra)
	@if test -d $(MEDIA_SHADER_DIR); then \
		cp -r $(SHADER_CG_DIR)/* $(MEDIA_SHADER_DIR); \
	else \
	echo "[DEPLOY PS3::] Creating PS3 shader directory first..."; \
		mkdir -p $(MEDIA_SHADER_DIR) || bin/true; \
	fi
	@echo "[DEPLOY PS3::] Copied shaders to PS3 shaders directory."
endif

shaders-convert-glsl:
	$(PYTHON3) tools/cg2glsl.py $(SHADER_CG_DIR) $(SHADER_GLSL_DIR)

overlays-checkout:
	@if test -d $(OVERLAY_DIR); then \
		echo "[OVERLAY CHECKOUT::] Git pulling common-overlays..."; \
      cd $(OVERLAY_DIR); \
		$(GIT) pull; \
		cd ../../../../..; \
	else \
	echo "[OVERLAY CHECKOUT::] Git cloning common-overlays first..."; \
      $(GIT) clone git://github.com/libretro/common-overlays.git $(OVERLAY_DIR); \
	fi


clean:
	rm -f $(EXT_TARGET)
	rm -f $(EXT_INTER_TARGET)
	rm -f $(OBJ)
ifeq ($(platform), wii)
	$(MAKE) -C $(APP_BOOTER_DIR) clean
endif

.PHONY: clean
