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84 lines
2.4 KiB
C++
84 lines
2.4 KiB
C++
#ifndef OPENMW_COMPONENTS_DETOURNAVIGATOR_NAVIGATORSTUB_H
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#define OPENMW_COMPONENTS_DETOURNAVIGATOR_NAVIGATORSTUB_H
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#include "navigator.hpp"
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namespace DetourNavigator
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{
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struct NavigatorStub final : public Navigator
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{
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NavigatorStub() = default;
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void addAgent(const osg::Vec3f& /*agentHalfExtents*/) override {}
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void removeAgent(const osg::Vec3f& /*agentHalfExtents*/) override {}
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bool addObject(const ObjectId /*id*/, const btCollisionShape& /*shape*/, const btTransform& /*transform*/) override
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{
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return false;
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}
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bool addObject(const ObjectId /*id*/, const ObjectShapes& /*shapes*/, const btTransform& /*transform*/) override
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{
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return false;
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}
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bool addObject(const ObjectId /*id*/, const DoorShapes& /*shapes*/, const btTransform& /*transform*/) override
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{
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return false;
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}
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bool updateObject(const ObjectId /*id*/, const btCollisionShape& /*shape*/, const btTransform& /*transform*/) override
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{
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return false;
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}
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bool updateObject(const ObjectId /*id*/, const ObjectShapes& /*shapes*/, const btTransform& /*transform*/) override
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{
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return false;
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}
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bool updateObject(const ObjectId /*id*/, const DoorShapes& /*shapes*/, const btTransform& /*transform*/) override
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{
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return false;
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}
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bool removeObject(const ObjectId /*id*/) override
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{
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return false;
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}
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bool addWater(const osg::Vec2i& /*cellPosition*/, const int /*cellSize*/, const btScalar /*level*/,
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const btTransform& /*transform*/) override
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{
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return false;
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}
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bool removeWater(const osg::Vec2i& /*cellPosition*/) override
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{
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return false;
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}
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void update(const osg::Vec3f& /*playerPosition*/) override {}
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void wait() override {}
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SharedNavMeshCacheItem getNavMesh(const osg::Vec3f& /*agentHalfExtents*/) const override
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{
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return SharedNavMeshCacheItem();
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}
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std::map<osg::Vec3f, SharedNavMeshCacheItem> getNavMeshes() const override
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{
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return std::map<osg::Vec3f, SharedNavMeshCacheItem>();
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}
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Settings getSettings() const override
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{
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return Settings {};
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}
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};
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}
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#endif
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