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OpenMW/components/lua
2022-02-21 20:43:27 +00:00
..
configuration.cpp
configuration.hpp move most of the files from esm to esm3, keep common code in esm; this is make space for a future with esm4 2022-01-23 17:04:48 +01:00
i18n.cpp Avoid creating multiple i18n contexts with the same name. 2022-01-05 19:50:52 +01:00
i18n.hpp
luastate.cpp Implement pairs and ipairs for ui.content and ui.layers. Document all iterable types in a uniform way. 2022-02-21 20:43:27 +00:00
luastate.hpp
scriptscontainer.cpp Proper support of pairs and ipairs in Lua; fix bug in makeReadOnly. 2022-02-06 22:10:20 +00:00
scriptscontainer.hpp Change terminology of gameSecond/gameHour to simulationTime/gameTime 2022-01-10 21:03:35 +01:00
serialization.cpp Lua bindings for Colours 2022-01-17 22:35:06 +00:00
serialization.hpp
storage.cpp Fix heap use after free in components/lua/storage.cpp 2022-01-23 22:37:04 +01:00
storage.hpp Fix heap use after free in components/lua/storage.cpp 2022-01-23 22:37:04 +01:00
utilpackage.cpp Element-wise multiplication and division of Lua vectors 2022-02-10 19:43:27 +00:00
utilpackage.hpp Lua bindings for Colours 2022-01-17 22:35:06 +00:00