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Chris Robinson fc7590694d Revert "Revert "Use a child scene node for the accumulation root""
This reverts commit 376dfed15ba01cee8d24d122dfafc797a86fd303.

I was wrong. It's needed at least for NPCs since they're attaching multiple
animated skeletons to an object, and they all need to be offset correctly.

Would be nice to use a Node, Bone, or TagPoint instead of a hefty SceneNode,
though.
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