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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-26 18:35:20 +00:00
elsid fbeb3ab03a
Do not build path to next path point via navmesh
To void a situation when next path point continuously changing making actor go
in circles.

This is unnecessary but also creates problems since pathgrid is used to build
path for AiWander.
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