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OpenMW is an open-source open-world RPG game engine that supports playing Morrowind.
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2011-04-27 12:34:52 +02:00
apps Removed some leftover files and more testing 2011-04-27 12:34:52 +02:00
cmake first attempt at building with bullet 2011-01-30 13:19:41 +01:00
components Fixed Boost errors with 1.46 caused by the deprecated name file_string() 2011-03-28 17:36:05 +02:00
Docs fixed a doxygen input configuration error (components and libs were not documented) 2010-09-25 20:14:01 +02:00
extern README_Mac updated, removed dependency from uuid library on OS X 2011-03-10 11:25:16 +03:00
files .app bundle finally works 2011-03-08 22:27:57 +03:00
libs OpenEngine update (bug-fix) 2011-03-23 22:56:11 +01:00
old_d_version Started early work on terrain code (no rendering yet.) 2010-09-27 17:59:47 +02:00
.gitignore
.gitmodules redirected submodules to my own repositories 2011-01-09 09:20:05 +01:00
CMakeLists.txt Modified CMake to include the launcher directory 2011-03-29 01:31:42 +02:00
GPL3.txt
README_Mac.md Fixed indentation in README_Mac 2011-03-24 14:29:26 +03:00