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https://gitlab.com/OpenMW/openmw.git
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7da38113be
adresses multiple review comments
60 lines
1.3 KiB
C++
60 lines
1.3 KiB
C++
#ifndef GAME_MWDIALOG_TOPIC_H
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#define GAME_MWDIALOG_TOPIC_H
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#include <string>
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#include <string_view>
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#include <vector>
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#include "journalentry.hpp"
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namespace ESM
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{
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struct JournalEntry;
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}
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namespace MWDialogue
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{
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/// \brief Collection of seen responses for a topic
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class Topic
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{
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public:
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typedef std::vector<Entry> TEntryContainer;
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typedef TEntryContainer::const_iterator TEntryIter;
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protected:
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ESM::RefId mTopic;
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std::string mName;
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TEntryContainer mEntries;
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public:
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Topic();
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Topic(const ESM::RefId& topic);
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virtual ~Topic();
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virtual bool addEntry(const JournalEntry& entry);
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///< Add entry
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///
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/// \note Redundant entries are ignored.
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void insertEntry(const ESM::JournalEntry& entry);
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///< Add entry without checking for redundant entries or modifying the state of the
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/// topic otherwise
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const ESM::RefId& getTopic() const;
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virtual std::string_view getName() const;
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void removeLastAddedResponse(std::string_view actorName);
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TEntryIter begin() const;
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///< Iterator pointing to the begin of the journal for this topic.
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TEntryIter end() const;
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///< Iterator pointing past the end of the journal for this topic.
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};
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}
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#endif
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