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40 lines
976 B
C++
40 lines
976 B
C++
#ifndef GAME_MWDIALOGUE_HYPERTEXTPARSER_H
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#define GAME_MWDIALOGUE_HYPERTEXTPARSER_H
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#include <string>
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#include <vector>
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namespace MWDialogue
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{
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namespace HyperTextParser
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{
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struct Token
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{
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enum Type
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{
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ExplicitLink, // enclosed in @#
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ImplicitKeyword
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};
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Token(const std::string& text, Type type)
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: mText(text)
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, mType(type)
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{
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}
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bool isExplicitLink() { return mType == ExplicitLink; }
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std::string mText;
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Type mType;
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};
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// In translations (at least Russian) the links are marked with @#, so
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// it should be a function to parse it
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std::vector<Token> parseHyperText(const std::string& text);
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void tokenizeKeywords(const std::string& text, std::vector<Token>& tokens);
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size_t removePseudoAsterisks(std::string& phrase);
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}
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}
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#endif
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