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birth.cpp
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birth.hpp
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bookwindow.cpp
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using items via the inventory is now possible by dragging them on the avatar (only implemented for books right now)
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2012-05-15 18:05:53 +02:00 |
bookwindow.hpp
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using items via the inventory is now possible by dragging them on the avatar (only implemented for books right now)
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2012-05-15 18:05:53 +02:00 |
charactercreation.cpp
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charactercreation.hpp
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class.cpp
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class.hpp
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implemented item count selection dialog
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2012-05-15 12:51:51 +02:00 |
console.cpp
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console.hpp
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container.cpp
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fix a bug, some cleanup
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2012-05-18 17:58:33 +02:00 |
container.hpp
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fix a bug, some cleanup
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2012-05-18 17:58:33 +02:00 |
countdialog.cpp
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fix a bug, some cleanup
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2012-05-18 17:58:33 +02:00 |
countdialog.hpp
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fix a bug, some cleanup
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2012-05-18 17:58:33 +02:00 |
cursorreplace.cpp
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cursorreplace.hpp
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dialogue_history.cpp
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dialogue_history.hpp
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dialogue.cpp
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transfering items between player and merchant works and shows a red frame for bought/sold items.
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2012-05-18 17:27:55 +02:00 |
dialogue.hpp
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beginnings of trade window layout.
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2012-05-17 17:15:44 +02:00 |
formatting.cpp
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formatting.hpp
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hud.cpp
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fix a bug, some cleanup
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2012-05-18 17:58:33 +02:00 |
hud.hpp
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check the container's "Organic" flag before trying to place items inside.
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2012-05-17 14:13:35 +02:00 |
inventorywindow.cpp
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fix a bug, some cleanup
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2012-05-18 17:58:33 +02:00 |
inventorywindow.hpp
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fix a bug, some cleanup
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2012-05-18 17:58:33 +02:00 |
journalwindow.cpp
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journalwindow.hpp
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list.cpp
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show the Barter entry in the dialogue gui for npcs/creatures that buy/sell stuff. doesn't work for the Creeper for some reason, but Mudcrab Merchant works.
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2012-05-17 14:54:03 +02:00 |
list.hpp
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show the Barter entry in the dialogue gui for npcs/creatures that buy/sell stuff. doesn't work for the Creeper for some reason, but Mudcrab Merchant works.
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2012-05-17 14:54:03 +02:00 |
mainmenu.hpp
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remove the old inventory code, split HUD, map and mainmenu into seperate implementation files
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2012-05-13 18:14:03 +02:00 |
map_window.cpp
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transfering items between player and merchant works and shows a red frame for bought/sold items.
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2012-05-18 17:27:55 +02:00 |
map_window.hpp
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remove the old inventory code, split HUD, map and mainmenu into seperate implementation files
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2012-05-13 18:14:03 +02:00 |
messagebox.cpp
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fix some MessageBox code that was using deleted pointers sometimes
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2012-05-16 15:00:20 +02:00 |
messagebox.hpp
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mode.hpp
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race.cpp
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race.hpp
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review.cpp
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review.hpp
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scrollwindow.cpp
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using items via the inventory is now possible by dragging them on the avatar (only implemented for books right now)
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2012-05-15 18:05:53 +02:00 |
scrollwindow.hpp
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using items via the inventory is now possible by dragging them on the avatar (only implemented for books right now)
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2012-05-15 18:05:53 +02:00 |
stats_window.cpp
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transfering items between player and merchant works and shows a red frame for bought/sold items.
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2012-05-18 17:27:55 +02:00 |
stats_window.hpp
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text_input.cpp
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text_input.hpp
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tooltips.cpp
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better floating object label positioning.
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2012-05-14 21:37:43 +02:00 |
tooltips.hpp
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better floating object label positioning.
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2012-05-14 21:37:43 +02:00 |
tradewindow.cpp
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transfering items between player and merchant works and shows a red frame for bought/sold items.
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2012-05-18 17:27:55 +02:00 |
tradewindow.hpp
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fix a bug, some cleanup
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2012-05-18 17:58:33 +02:00 |
widgets.cpp
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widgets.hpp
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window_base.cpp
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window_base.hpp
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window_manager.cpp
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fix a bug, some cleanup
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2012-05-18 17:58:33 +02:00 |
window_manager.hpp
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complete trade window layout
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2012-05-17 21:15:48 +02:00 |
window_pinnable_base.cpp
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window_pinnable_base.hpp
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