actors.cpp
|
Merge branch 'savedgame'
|
2014-02-01 18:16:32 +01:00 |
effectmanager.cpp
|
Feature #957: Implement area magic
|
2014-01-20 13:11:29 +01:00 |
effectmanager.hpp
|
Feature #957: Implement area magic
|
2014-01-20 13:11:29 +01:00 |
globalmap.cpp
|
Fix wrong assertion
|
2014-02-06 03:15:01 +01:00 |
globalmap.hpp
|
Save/load global map
|
2014-01-25 19:06:14 +01:00 |
npcanimation.cpp
|
Fix lockpicks
|
2014-02-08 07:35:34 +01:00 |
renderingmanager.cpp
|
Merge branch 'savedgame'
|
2014-02-01 18:16:32 +01:00 |
renderingmanager.hpp
|
Merge branch 'savedgame'
|
2014-02-01 18:16:32 +01:00 |
terrainstorage.hpp
|
New terrain renderer - improvements:
|
2013-08-19 20:34:20 +02:00 |
water.cpp
|
Include some required Ogre headers explicitely
|
2014-01-24 15:02:34 +01:00 |