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OpenMW/components
scrawl f921f2e7db Make PcRaiseRank, PcLowerRank and PcJoinFaction properly accept references instead of using the actor that the player talked to last.
This also solves a potential crash when no actor has been talked to yet, e.g. immediately after loading a savegame.
2014-04-26 12:04:37 +02:00
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2013-08-27 15:48:13 +02:00
2014-04-20 19:28:39 +02:00
2014-03-16 16:30:17 +01:00
2013-06-06 22:26:06 +02:00
2014-04-20 19:28:39 +02:00