1
0
mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-10 15:39:02 +00:00
OpenMW/apps/openmw/mwsound/sound.hpp
2012-03-17 23:41:45 -07:00

25 lines
400 B
C++

#ifndef GAME_SOUND_SOUND_H
#define GAME_SOUND_SOUND_H
#include <string>
#include "../mwworld/ptr.hpp"
namespace MWSound
{
class Sound
{
virtual void Stop() = 0;
virtual bool isPlaying() = 0;
virtual void Update(const float *pos) = 0;
public:
virtual ~Sound() { }
friend class OpenAL_Output;
friend class SoundManager;
};
}
#endif