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gus
f6e3445414
Jittering gone + bugfix: chop animation works!
...
TODO: fix this unequip stuff
2013-07-16 09:50:59 +01:00
..
mwbase
move finding default cell positions to World
2013-07-07 15:03:06 +04:00
mwclass
Implement movement for creatures (formula is a stub)
2013-05-27 18:03:06 +02:00
mwdialogue
Added new game button
2013-05-15 17:54:18 +02:00
mwgui
Change tooltip positioning to resemble vanilla
2013-07-10 03:40:13 +02:00
mwinput
bugfix
2013-07-15 16:37:32 +01:00
mwmechanics
Jittering gone + bugfix: chop animation works!
2013-07-16 09:50:59 +01:00
mwrender
change way animations keys are handled (thanks KittyCat!)
2013-07-15 16:37:25 +01:00
mwscript
move finding default cell positions to World
2013-07-07 15:03:06 +04:00
mwsound
Correction of libavutil version
2013-06-26 07:17:29 +02:00
mwworld
Merge remote-tracking branch 'greye/coc'
2013-07-07 13:34:28 +02:00
CMakeLists.txt
Merge branch 'master' of git://github.com/zinnschlag/openmw
2013-07-06 16:08:29 +02:00
config.hpp.cmake
another minor correction (fixing the previous one)
2011-07-08 16:16:06 +02:00
doc.hpp
first set of additional doxygen comments
2010-09-25 15:03:53 +02:00
engine.cpp
update player position on engine start
2013-07-07 15:06:05 +04:00
engine.hpp
Removed the no longer needed --debug switch
2013-06-16 20:39:40 +02:00
main.cpp
Make OpenMW able to initialize SDL in windows builds
2013-06-25 15:05:10 +02:00