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OpenMW/extern/caelum/src/ImageStarfield.cpp

88 lines
3.3 KiB
C++

/*
This file is part of Caelum.
See http://www.ogre3d.org/wiki/index.php/Caelum
Copyright (c) 2006-2008 Caelum team. See Contributors.txt for details.
Caelum is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published
by the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Caelum is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with Caelum. If not, see <http://www.gnu.org/licenses/>.
*/
#include "CaelumPrecompiled.h"
#include "ImageStarfield.h"
#include "InternalUtilities.h"
namespace Caelum
{
const Ogre::String ImageStarfield::STARFIELD_DOME_NAME = "CaelumStarfieldDome";
const Ogre::String ImageStarfield::STARFIELD_MATERIAL_NAME = "CaelumStarfieldMaterial";
const Ogre::String ImageStarfield::DEFAULT_TEXTURE_NAME = "Starfield.jpg";
ImageStarfield::ImageStarfield
(
Ogre::SceneManager *sceneMgr,
Ogre::SceneNode *caelumRootNode,
const Ogre::String &textureName/* = DEFAULT_TEXUTRE_NAME*/
)
{
mInclination = Ogre::Degree (0);
String uniqueSuffix = "/" + InternalUtilities::pointerToString (this);
mStarfieldMaterial.reset (InternalUtilities::checkLoadMaterialClone (STARFIELD_MATERIAL_NAME, STARFIELD_MATERIAL_NAME + uniqueSuffix));
setTexture (textureName);
sceneMgr->getRenderQueue ()->getQueueGroup (CAELUM_RENDER_QUEUE_STARFIELD)->setShadowsEnabled (false);
InternalUtilities::generateSphericDome (STARFIELD_DOME_NAME, 32, InternalUtilities::DT_IMAGE_STARFIELD);
mEntity.reset(sceneMgr->createEntity ("Caelum/StarfieldDome" + uniqueSuffix, STARFIELD_DOME_NAME));
mEntity->setMaterialName (mStarfieldMaterial->getName());
mEntity->setRenderQueueGroup (CAELUM_RENDER_QUEUE_STARFIELD);
mEntity->setCastShadows (false);
mNode.reset (caelumRootNode->createChildSceneNode ());
mNode->attachObject (mEntity.get ());
}
ImageStarfield::~ImageStarfield ()
{
}
void ImageStarfield::notifyCameraChanged (Ogre::Camera *cam) {
CameraBoundElement::notifyCameraChanged (cam);
}
void ImageStarfield::setFarRadius (Ogre::Real radius) {
CameraBoundElement::setFarRadius(radius);
mNode->setScale (Ogre::Vector3::UNIT_SCALE * radius);
}
void ImageStarfield::setInclination (Ogre::Degree inc) {
mInclination = inc;
}
void ImageStarfield::update (const float time) {
Ogre::Quaternion orientation = Ogre::Quaternion::IDENTITY;
orientation = orientation * Ogre::Quaternion (Ogre::Radian (mInclination + Ogre::Degree (90)), Ogre::Vector3::UNIT_X);
orientation = orientation * Ogre::Quaternion (Ogre::Radian (-time * 2 * Ogre::Math::PI), Ogre::Vector3::UNIT_Y);
mNode->setOrientation (orientation);
}
void ImageStarfield::setTexture (const Ogre::String &mapName) {
// Update the starfield material
mStarfieldMaterial->getBestTechnique ()->getPass (0)->getTextureUnitState (0)->setTextureName (mapName);
}
}