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Andrei Kortunov
14cf0ce1dc
Implement instanced groundcover
2021-01-26 22:29:41 +04:00
..
shadermanager.cpp
Implement instanced groundcover
2021-01-26 22:29:41 +04:00
shadermanager.hpp
Handle all shadow alpha uniforms in shadowsbin
2020-11-12 00:26:30 +00:00
shadervisitor.cpp
Use ShaderVisitor to skip translucent framebuffer specific stuff
2021-01-20 23:37:19 +00:00
shadervisitor.hpp
Use ShaderVisitor to skip translucent framebuffer specific stuff
2021-01-20 23:37:19 +00:00