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17 lines
293 B
C++
17 lines
293 B
C++
#include "importgame.hpp"
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#include <components/esm/esmreader.hpp>
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namespace ESSImport
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{
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void GAME::load(ESM::ESMReader &esm)
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{
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esm.getHNT(mGMDT, "GMDT");
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mGMDT.mWeatherTransition &= (0x000000ff);
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mGMDT.mSecundaPhase &= (0x000000ff);
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mGMDT.mMasserPhase &= (0x000000ff);
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}
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}
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