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OpenMW/libs/openengine/bullet
scrawl 4a6dbe6f89 Use the actor's collision group/mask for traces
Fixes dead bodies being lifted up when standing below them.
2014-06-25 18:15:56 +02:00
..
BtOgre.cpp
BtOgreExtras.h
BtOgreGP.h
BtOgrePG.h
BulletShapeLoader.cpp Add support for animated collision shapes (Fixes #1549) 2014-06-23 20:43:24 +02:00
BulletShapeLoader.h Add support for animated collision shapes (Fixes #1549) 2014-06-23 20:43:24 +02:00
physic.cpp Use the actor's collision group/mask for traces 2014-06-25 18:15:56 +02:00
physic.hpp Add support for animated collision shapes (Fixes #1549) 2014-06-23 20:43:24 +02:00
trace.cpp Use the actor's collision group/mask for traces 2014-06-25 18:15:56 +02:00
trace.h