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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-18 04:10:06 +00:00
OpenMW/apps/openmw
scrawl f2799ea1d9 Reset item model when reference is reset (Fixes #1628)
This caused crashes when the window was resized after the reference no longer exists (e.g. when a savegame is loaded)
2014-07-12 18:53:22 +02:00
..
mwbase
mwclass Fix underflow for NPCs with level 0 2014-07-12 18:53:16 +02:00
mwdialogue
mwgui Reset item model when reference is reset (Fixes #1628) 2014-07-12 18:53:22 +02:00
mwinput Disable quickload when in modal dialog (Fixes #1641) 2014-07-12 06:43:04 +02:00
mwmechanics Apply autocalc corrections to player starting spells 2014-07-12 18:53:16 +02:00
mwrender Fix compile error for OPENMW_USE_FFMPEG=0 2014-07-08 10:30:46 +02:00
mwscript Reset local rotation axis in SetAngle (Fixes #1630) 2014-07-09 10:23:01 +02:00
mwsound
mwstate
mwworld Traverse spells in record order from content files. bronrod_the_roarer is perfect now. Other NPCs have some differences. 2014-07-12 18:53:15 +02:00
CMakeLists.txt Implement Hrnchamd's player and NPC autocalc spells (Some unclarities remaining, XXX) 2014-07-12 18:53:15 +02:00
crashcatcher.cpp
doc.hpp
engine.cpp
engine.hpp
main.cpp