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112 lines
3.1 KiB
C++
112 lines
3.1 KiB
C++
/*!
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@file
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@author Albert Semenov
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@date 11/2007
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@module
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*/
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/*
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This file is part of MyGUI.
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MyGUI is free software: you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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MyGUI is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License
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along with MyGUI. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __MYGUI_BUTTON_H__
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#define __MYGUI_BUTTON_H__
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#include "MyGUI_Prerequest.h"
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#include "MyGUI_StaticText.h"
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namespace MyGUI
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{
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class MYGUI_EXPORT Button :
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public StaticText
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{
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MYGUI_RTTI_DERIVED( Button )
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public:
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Button();
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//! OLD Set button check state
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void setButtonPressed(bool _value) { setStateCheck(_value); }
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//! OLD Get buton check
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bool getButtonPressed() { return getStateCheck(); }
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//! Set button check state
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void setStateCheck(bool _value);
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//! Get buton check
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bool getStateCheck() { return mIsStateCheck; }
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//! Set image index (image should be defined in skin)
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void setImageIndex(size_t _value);
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//! Get image index
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size_t getImageIndex();
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/** Enable or disable Image mode\n
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Image mode: when button state changed Image on button also change it's picture.\n
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Disabled (false) by default.
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*/
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void setModeImage(bool _value);
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/** Get Image mode flag */
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bool getModeImage() { return mModeImage; }
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/** Get pointer to glyph image for this button (if it exist in button skin) */
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StaticImage* getStaticImage() { return mImage; }
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/** @copydoc Widget::setProperty(const std::string& _key, const std::string& _value) */
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virtual void setProperty(const std::string& _key, const std::string& _value);
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/*internal:*/
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virtual void _initialise(WidgetStyle _style, const IntCoord& _coord, Align _align, ResourceSkin* _info, Widget* _parent, ICroppedRectangle * _croppedParent, IWidgetCreator * _creator, const std::string& _name);
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void _setMouseFocus(bool _focus);
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protected:
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virtual ~Button();
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virtual void baseChangeWidgetSkin(ResourceSkin* _info);
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virtual void onMouseLostFocus(Widget* _new);
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virtual void onMouseSetFocus(Widget* _old);
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virtual void onMouseButtonPressed(int _left, int _top, MouseButton _id);
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virtual void onMouseButtonReleased(int _left, int _top, MouseButton _id);
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virtual void baseUpdateEnable();
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bool _setState(const std::string& _value);
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void setImageResource(const std::string& _name);
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private:
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void updateButtonState();
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void shutdownWidgetSkin();
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void initialiseWidgetSkin(ResourceSkin* _info);
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private:
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// нажата ли кнопка
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bool mIsMousePressed;
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// в фокусе ли кнопка
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bool mIsMouseFocus;
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// статус кнопки нажата или нет
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bool mIsStateCheck;
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StaticImage* mImage;
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bool mModeImage;
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};
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} // namespace MyGUI
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#endif // __MYGUI_BUTTON_H__
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