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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-06 00:55:50 +00:00
OpenMW/components
Gleb Mazovetskiy 4495b67d77 MyGUI HEAD compatibility
Makes OpenMW compatible with the current MyGUI HEAD at:
f93d4fb614

Refs #5806
2021-03-02 13:24:30 +00:00
..
bsa Show mesh origin 2020-12-29 21:45:59 +01:00
bullethelpers Fix compilation of tests with MSVC 2021-02-26 20:10:03 +00:00
compiler Avoid dead code 2021-01-09 13:52:01 +04:00
config Implement instanced groundcover 2021-01-26 22:29:41 +04:00
contentselector
crashcatcher
debug
detournavigator Merge branch 'fix_still_actors' into 'master' 2021-02-26 23:25:05 +00:00
esm Remove redundant formatting changes 2021-01-26 22:29:41 +04:00
esmterrain
fallback
files Avoid to use uninitialized variables 2021-01-09 13:36:40 +04:00
fontloader Clean-up FontLoader::loadFontFromXml fix 2021-01-23 17:14:56 +00:00
interpreter
loadinglistener
misc Fix frame rate limit 2021-02-12 00:03:11 +01:00
myguiplatform MyGUI HEAD compatibility 2021-03-02 13:24:30 +00:00
nif Use misc/endianness.hpp in components/nif/nifstream 2021-01-10 16:34:47 +01:00
nifbullet Fix tag mismatch 2020-12-28 12:19:22 +04:00
nifosg
process
resource Merge branch 'boltsize' into 'master' 2021-02-15 08:40:30 +00:00
sceneutil Merge branch 'dehardcodebaseanim' into 'master' 2021-02-10 16:29:47 +00:00
sdlutil Revert "Merge branch 'windowing-system' into 'master'" 2021-01-22 19:04:07 +00:00
settings
shader Implement instanced groundcover 2021-01-26 22:29:41 +04:00
terrain Implement instanced groundcover 2021-01-26 22:29:41 +04:00
to_utf8
translation
version
vfs iterate in reverse order 2020-12-30 10:35:51 +01:00
widgets
CMakeLists.txt Merge branch 'fix_still_actors' into 'master' 2021-02-26 23:25:05 +00:00
doc.hpp