1
0
mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-07 12:54:00 +00:00
OpenMW/components/sceneutil/actorutil.hpp

12 lines
244 B
C++

#ifndef OPENMW_COMPONENTS_SCENEUTIL_ACTORUTIL_HPP
#define OPENMW_COMPONENTS_SCENEUTIL_ACTORUTIL_HPP
#include <string>
namespace SceneUtil
{
std::string getActorSkeleton(bool firstPerson, bool female, bool beast, bool werewolf);
}
#endif