.. |
action.cpp
|
|
|
action.hpp
|
|
|
actionalchemy.cpp
|
|
|
actionalchemy.hpp
|
|
|
actionapply.cpp
|
|
|
actionapply.hpp
|
Projectile models are now spawned (no movement or impact yet). Refactored trap activation to apply range types properly. Handle ContinuousVFX for magic effects (note they aren't stopped yet when the effect ends)
|
2013-11-13 14:02:15 +01:00 |
actiondoor.cpp
|
|
|
actiondoor.hpp
|
|
|
actioneat.cpp
|
Lots of cleanup. Implemented Absorb and Resist. Implemented several instant effects. Added hand VFX.
|
2013-11-17 23:31:08 +01:00 |
actioneat.hpp
|
|
|
actionequip.cpp
|
Fix a bug with equipping using the quick keys: when item is already equipped, equipping it again would cause the slot to get unequipped first, possibly restacking and destroying the Ptr that was supposed to be equipped in the first place
|
2013-11-17 23:31:07 +01:00 |
actionequip.hpp
|
|
|
actionopen.cpp
|
|
|
actionopen.hpp
|
|
|
actionread.cpp
|
|
|
actionread.hpp
|
|
|
actionrepair.cpp
|
|
|
actionrepair.hpp
|
|
|
actionsoulgem.cpp
|
|
|
actionsoulgem.hpp
|
|
|
actiontake.cpp
|
|
|
actiontake.hpp
|
|
|
actiontalk.cpp
|
|
|
actiontalk.hpp
|
|
|
actionteleport.cpp
|
|
|
actionteleport.hpp
|
|
|
actiontrap.cpp
|
Lots of cleanup. Implemented Absorb and Resist. Implemented several instant effects. Added hand VFX.
|
2013-11-17 23:31:08 +01:00 |
actiontrap.hpp
|
Projectile models are now spawned (no movement or impact yet). Refactored trap activation to apply range types properly. Handle ContinuousVFX for magic effects (note they aren't stopped yet when the effect ends)
|
2013-11-13 14:02:15 +01:00 |
cellfunctors.hpp
|
|
|
cells.cpp
|
|
|
cells.hpp
|
|
|
cellstore.cpp
|
Don't crash when trying to delete a reference that doesn't exist anymore
|
2013-08-26 00:14:02 +02:00 |
cellstore.hpp
|
Don't list deleted refs in CellStore::foreach
|
2013-11-27 18:49:04 +01:00 |
class.cpp
|
Merge remote-tracking branch 'rainChu/torches'
|
2013-10-16 21:24:45 +02:00 |
class.hpp
|
Merge remote-tracking branch 'rainChu/torches'
|
2013-10-16 21:24:45 +02:00 |
containerstore.cpp
|
Add a utility function to add items to a ContainerStore by RefID
|
2013-11-21 17:14:30 +01:00 |
containerstore.hpp
|
Add a utility function to add items to a ContainerStore by RefID
|
2013-11-21 17:14:30 +01:00 |
contentloader.hpp
|
Missing iostream include
|
2013-11-04 10:36:22 +01:00 |
customdata.hpp
|
|
|
esmloader.cpp
|
Issue #913: Merge --master and --plugin switches
|
2013-09-29 09:11:57 +02:00 |
esmloader.hpp
|
Issue #913: Merge --master and --plugin switches
|
2013-09-29 09:11:57 +02:00 |
esmstore.cpp
|
Merge branch 'master' into dialogue
|
2013-11-10 13:21:39 +01:00 |
esmstore.hpp
|
Refactored loading screen
|
2013-08-27 15:48:13 +02:00 |
failedaction.cpp
|
|
|
failedaction.hpp
|
|
|
fallback.cpp
|
|
|
fallback.hpp
|
|
|
globals.cpp
|
|
|
globals.hpp
|
|
|
inventorystore.cpp
|
Don't auto equip for dead actors
|
2013-11-19 18:42:43 +01:00 |
inventorystore.hpp
|
Recharge enchanted items in player's inventory over time
|
2013-11-19 16:42:24 +01:00 |
livecellref.hpp
|
|
|
localscripts.cpp
|
|
|
localscripts.hpp
|
|
|
manualref.hpp
|
Add item count to ManualRef constructor as optional argument
|
2013-11-10 02:45:16 +01:00 |
nullaction.hpp
|
|
|
omwloader.cpp
|
Issue #913: Merge --master and --plugin switches
|
2013-09-29 09:11:57 +02:00 |
omwloader.hpp
|
Issue #913: Merge --master and --plugin switches
|
2013-09-29 09:11:57 +02:00 |
physicssystem.cpp
|
Remove unused functions and parameters
|
2013-08-25 16:08:45 -07:00 |
physicssystem.hpp
|
Remove unused functions and parameters
|
2013-08-25 16:08:45 -07:00 |
player.cpp
|
|
|
player.hpp
|
|
|
ptr.cpp
|
|
|
ptr.hpp
|
|
|
recordcmp.hpp
|
|
|
refdata.cpp
|
|
|
refdata.hpp
|
Add a warning comment to RefData::setCount()
|
2013-11-10 02:45:17 +01:00 |
scene.cpp
|
Keep the player's CharacterController when changing cells. Fixes several glitches.
|
2013-11-30 11:01:45 +01:00 |
scene.hpp
|
Refactored loading screen
|
2013-08-27 15:48:13 +02:00 |
store.cpp
|
|
|
store.hpp
|
cleaned up ID handling in INFO record (including a ESMTool bug fix)
|
2013-11-05 12:56:20 +01:00 |
timestamp.cpp
|
|
|
timestamp.hpp
|
|
|
weather.cpp
|
Various fixes for CppCheck warnings.
|
2013-12-06 07:36:16 +01:00 |
weather.hpp
|
Fix weather sounds persisting on a new game
|
2013-08-29 15:16:08 +02:00 |
worldimp.cpp
|
Various fixes for CppCheck warnings.
|
2013-12-06 07:36:16 +01:00 |
worldimp.hpp
|
First try at handling target magic
|
2013-11-28 17:31:17 +01:00 |