..
.gitignore
activatoranimation.cpp
activatoranimation.hpp
actors.cpp
actors.hpp
animation.cpp
Ignore text keys for zero-length animations ( Fixes #1876 )
2014-09-08 15:23:35 +02:00
animation.hpp
Implement basic spellcasting AI ( Fixes #961 )
2014-08-28 00:55:37 +02:00
camera.cpp
Implement basic spellcasting AI ( Fixes #961 )
2014-08-28 00:55:37 +02:00
camera.hpp
cell.hpp
characterpreview.cpp
Fix race preview crash ( Fixes #1808 )
2014-08-13 19:30:46 +02:00
characterpreview.hpp
Improve performance of inventory window resize (don't update selection buffer unnecessarily)
2014-08-12 17:07:06 +02:00
creatureanimation.cpp
creatureanimation.hpp
debugging.cpp
debugging.hpp
effectmanager.cpp
Use ResourceHelpers to replace DDS hacks scattered throughout the code, fix prefix comparision
2014-08-12 12:18:38 +02:00
effectmanager.hpp
globalmap.cpp
Add ManualResourceLoader for global map overlay ( Fixes #1736 )
2014-08-14 19:01:03 +02:00
globalmap.hpp
Remove no longer needed comments about coordinate system
2014-08-14 19:09:33 +02:00
localmap.cpp
Allow user-created markers on local map ( Fixes #1571 )
2014-08-26 17:45:23 +02:00
localmap.hpp
Allow user-created markers on local map ( Fixes #1571 )
2014-08-26 17:45:23 +02:00
npcanimation.cpp
Move fast-forward of particle systems outside of OgreNifLoader ( Fixes #1830 )
2014-08-18 16:37:47 +02:00
npcanimation.hpp
Disable head animations for dead actors ( Fixes #1781 )
2014-08-11 05:00:13 +02:00
objects.cpp
Make Lights with OffDefault flag not emit light nor particles when placed in a cell ( Fixes #1796 )
2014-08-11 20:39:56 +02:00
objects.hpp
Make Lights with OffDefault flag not emit light nor particles when placed in a cell ( Fixes #1796 )
2014-08-11 20:39:56 +02:00
occlusionquery.cpp
occlusionquery.hpp
refraction.cpp
refraction.hpp
renderconst.hpp
renderinginterface.hpp
renderingmanager.cpp
Allow user-created markers on local map ( Fixes #1571 )
2014-08-26 17:45:23 +02:00
renderingmanager.hpp
Allow user-created markers on local map ( Fixes #1571 )
2014-08-26 17:45:23 +02:00
ripplesimulation.cpp
ripplesimulation.hpp
shadows.cpp
shadows.hpp
sky.cpp
Use ResourceHelpers to replace DDS hacks scattered throughout the code, fix prefix comparision
2014-08-12 12:18:38 +02:00
sky.hpp
terrainstorage.cpp
Use ResourceHelpers to replace DDS hacks scattered throughout the code, fix prefix comparision
2014-08-12 12:18:38 +02:00
terrainstorage.hpp
Move ESM terrain data handler to esmterrain component so it can be used by the editor (Feature #1597 )
2014-08-08 15:46:33 +02:00
videoplayer.cpp
Remove extra semicolons at the end of some lines.
2014-09-06 13:04:52 -05:00
videoplayer.hpp
water.cpp
Don't update ripples when they are not used
2014-09-02 04:29:37 +02:00
water.hpp
weaponanimation.cpp
weaponanimation.hpp