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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-03 17:37:18 +00:00
OpenMW/apps/openmw/mwrender
scrawl 8b0cb239a9 Ignore text keys for zero-length animations (Fixes #1876)
This fixes an issue where the Riekling's attack animation would trigger *two* hits on each swing. It has the "min hit" and "hit" keys at the same time, so the MinHitToHit segment a zero-length animation. This caused problems as the "hit" text key will be encountered twice; once when playing the "max attack to min hit" segment and once when playing the "min hit to hit" segment.
2014-09-08 15:23:35 +02:00
..
.gitignore
activatoranimation.cpp
activatoranimation.hpp
actors.cpp
actors.hpp
animation.cpp Ignore text keys for zero-length animations (Fixes #1876) 2014-09-08 15:23:35 +02:00
animation.hpp Implement basic spellcasting AI (Fixes #961) 2014-08-28 00:55:37 +02:00
camera.cpp Implement basic spellcasting AI (Fixes #961) 2014-08-28 00:55:37 +02:00
camera.hpp
cell.hpp
characterpreview.cpp Fix race preview crash (Fixes #1808) 2014-08-13 19:30:46 +02:00
characterpreview.hpp Improve performance of inventory window resize (don't update selection buffer unnecessarily) 2014-08-12 17:07:06 +02:00
creatureanimation.cpp
creatureanimation.hpp
debugging.cpp
debugging.hpp
effectmanager.cpp Use ResourceHelpers to replace DDS hacks scattered throughout the code, fix prefix comparision 2014-08-12 12:18:38 +02:00
effectmanager.hpp
globalmap.cpp Add ManualResourceLoader for global map overlay (Fixes #1736) 2014-08-14 19:01:03 +02:00
globalmap.hpp Remove no longer needed comments about coordinate system 2014-08-14 19:09:33 +02:00
localmap.cpp Allow user-created markers on local map (Fixes #1571) 2014-08-26 17:45:23 +02:00
localmap.hpp Allow user-created markers on local map (Fixes #1571) 2014-08-26 17:45:23 +02:00
npcanimation.cpp Move fast-forward of particle systems outside of OgreNifLoader (Fixes #1830) 2014-08-18 16:37:47 +02:00
npcanimation.hpp Disable head animations for dead actors (Fixes #1781) 2014-08-11 05:00:13 +02:00
objects.cpp Make Lights with OffDefault flag not emit light nor particles when placed in a cell (Fixes #1796) 2014-08-11 20:39:56 +02:00
objects.hpp Make Lights with OffDefault flag not emit light nor particles when placed in a cell (Fixes #1796) 2014-08-11 20:39:56 +02:00
occlusionquery.cpp
occlusionquery.hpp
refraction.cpp
refraction.hpp
renderconst.hpp
renderinginterface.hpp
renderingmanager.cpp Allow user-created markers on local map (Fixes #1571) 2014-08-26 17:45:23 +02:00
renderingmanager.hpp Allow user-created markers on local map (Fixes #1571) 2014-08-26 17:45:23 +02:00
ripplesimulation.cpp
ripplesimulation.hpp
shadows.cpp
shadows.hpp
sky.cpp Use ResourceHelpers to replace DDS hacks scattered throughout the code, fix prefix comparision 2014-08-12 12:18:38 +02:00
sky.hpp
terrainstorage.cpp Use ResourceHelpers to replace DDS hacks scattered throughout the code, fix prefix comparision 2014-08-12 12:18:38 +02:00
terrainstorage.hpp Move ESM terrain data handler to esmterrain component so it can be used by the editor (Feature #1597) 2014-08-08 15:46:33 +02:00
videoplayer.cpp Remove extra semicolons at the end of some lines. 2014-09-06 13:04:52 -05:00
videoplayer.hpp
water.cpp Don't update ripples when they are not used 2014-09-02 04:29:37 +02:00
water.hpp
weaponanimation.cpp
weaponanimation.hpp