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OpenMW/apps/openmw/mwgui/exposedwindow.cpp

25 lines
641 B
C++

#include "exposedwindow.hpp"
namespace MWGui
{
MyGUI::VectorWidgetPtr ExposedWindow::getSkinWidgetsByName (const std::string &name)
{
return MyGUI::Widget::getSkinWidgetsByName (name);
}
MyGUI::Widget* ExposedWindow::getSkinWidget(const std::string & _name, bool _throw)
{
MyGUI::VectorWidgetPtr widgets = getSkinWidgetsByName (_name);
if (widgets.empty())
{
MYGUI_ASSERT( ! _throw, "widget name '" << _name << "' not found in skin of layout '" << getName() << "'");
return NULL;
}
else
{
return widgets[0];
}
}
}