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activator.cpp
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Don't use xmesh.nif over mesh.nif for classes that don't make use of the separated keyframes
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2017-02-20 19:04:02 +01:00 |
activator.hpp
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Don't use xmesh.nif over mesh.nif for classes that don't make use of the separated keyframes
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2017-02-20 19:04:02 +01:00 |
actor.cpp
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Merge pull request #1209 from dhustkoder/master
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2017-03-02 18:36:21 +01:00 |
actor.hpp
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Don't use xmesh.nif over mesh.nif for classes that don't make use of the separated keyframes
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2017-02-20 19:04:02 +01:00 |
apparatus.cpp
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Use getWeightString() to avoid casting to int
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2016-08-14 19:38:53 +09:00 |
apparatus.hpp
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armor.cpp
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Merge pull request #1209 from dhustkoder/master
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2017-03-02 18:36:21 +01:00 |
armor.hpp
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Fix incorrect calculation of armor rating (Bug #3754)
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2017-02-17 03:11:37 +01:00 |
bodypart.cpp
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bodypart.hpp
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book.cpp
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Use getWeightString() to avoid casting to int
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2016-08-14 19:38:53 +09:00 |
book.hpp
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classes.cpp
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classes.hpp
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clothing.cpp
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Use getWeightString() to avoid casting to int
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2016-08-14 19:38:53 +09:00 |
clothing.hpp
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container.cpp
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convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis
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2017-06-09 16:49:25 +02:00 |
container.hpp
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Don't use xmesh.nif over mesh.nif for classes that don't make use of the separated keyframes
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2017-02-20 19:04:02 +01:00 |
creature.cpp
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convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis
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2017-06-09 16:49:25 +02:00 |
creature.hpp
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Allow activating actors without a name (Fixes #3551)
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2016-09-15 16:47:50 +02:00 |
creaturelevlist.cpp
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convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis
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2017-06-09 16:49:25 +02:00 |
creaturelevlist.hpp
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door.cpp
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Doors: small key search optimizations
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2017-06-10 22:33:14 +04:00 |
door.hpp
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Don't use xmesh.nif over mesh.nif for classes that don't make use of the separated keyframes
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2017-02-20 19:04:02 +01:00 |
ingredient.cpp
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Use getWeightString() to avoid casting to int
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2016-08-14 19:38:53 +09:00 |
ingredient.hpp
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itemlevlist.cpp
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itemlevlist.hpp
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light.cpp
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Merge pull request #1209 from dhustkoder/master
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2017-03-02 18:36:21 +01:00 |
light.hpp
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Don't use xmesh.nif over mesh.nif for classes that don't make use of the separated keyframes
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2017-02-20 19:04:02 +01:00 |
lockpick.cpp
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Use getWeightString() to avoid casting to int
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2016-08-14 19:38:53 +09:00 |
lockpick.hpp
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misc.cpp
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Use getWeightString() to avoid casting to int
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2016-08-14 19:38:53 +09:00 |
misc.hpp
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npc.cpp
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convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis
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2017-06-09 16:49:25 +02:00 |
npc.hpp
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Allow activating actors without a name (Fixes #3551)
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2016-09-15 16:47:50 +02:00 |
potion.cpp
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Fixed more spelling mistakes
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2016-12-15 13:09:40 +01:00 |
potion.hpp
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probe.cpp
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Use getWeightString() to avoid casting to int
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2016-08-14 19:38:53 +09:00 |
probe.hpp
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repair.cpp
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Use getWeightString() to avoid casting to int
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2016-08-14 19:38:53 +09:00 |
repair.hpp
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static.cpp
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static.hpp
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weapon.cpp
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Add option to show reach and attack speed for melee weapons
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2017-04-12 09:12:25 +04:00 |
weapon.hpp
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