mirror of
https://gitlab.com/OpenMW/openmw.git
synced 2025-01-09 21:42:13 +00:00
300 lines
8.2 KiB
C++
300 lines
8.2 KiB
C++
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#include "interpretercontext.hpp"
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#include <cmath>
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#include <stdexcept>
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#include <iostream>
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#include <components/interpreter/types.hpp>
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#include "../mwworld/world.hpp"
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#include "../mwgui/window_manager.hpp"
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#include "../mwinput/inputmanager.hpp"
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#include "locals.hpp"
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#include "globalscripts.hpp"
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namespace MWScript
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{
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MWWorld::Ptr InterpreterContext::getReference (
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const std::string& id, bool activeOnly)
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{
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if (!id.empty())
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{
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return mEnvironment.mWorld->getPtr (id, activeOnly);
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}
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else
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{
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if (mReference.isEmpty())
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throw std::runtime_error ("no implicit reference");
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return mReference;
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}
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}
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const MWWorld::Ptr InterpreterContext::getReference (
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const std::string& id, bool activeOnly) const
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{
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if (!id.empty())
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{
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return mEnvironment.mWorld->getPtr (id, activeOnly);
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}
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else
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{
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if (mReference.isEmpty())
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throw std::runtime_error ("no implicit reference");
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return mReference;
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}
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}
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InterpreterContext::InterpreterContext (MWWorld::Environment& environment,
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MWScript::Locals *locals, MWWorld::Ptr reference)
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: mEnvironment (environment), mLocals (locals), mReference (reference),
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mActivationHandled (false)
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{}
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int InterpreterContext::getLocalShort (int index) const
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{
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if (!mLocals)
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throw std::runtime_error ("local variables not available in this context");
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return mLocals->mShorts.at (index);
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}
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int InterpreterContext::getLocalLong (int index) const
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{
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if (!mLocals)
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throw std::runtime_error ("local variables not available in this context");
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return mLocals->mLongs.at (index);
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}
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float InterpreterContext::getLocalFloat (int index) const
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{
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if (!mLocals)
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throw std::runtime_error ("local variables not available in this context");
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return mLocals->mFloats.at (index);
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}
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void InterpreterContext::setLocalShort (int index, int value)
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{
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if (!mLocals)
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throw std::runtime_error ("local variables not available in this context");
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mLocals->mShorts.at (index) = value;
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}
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void InterpreterContext::setLocalLong (int index, int value)
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{
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if (!mLocals)
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throw std::runtime_error ("local variables not available in this context");
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mLocals->mLongs.at (index) = value;
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}
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void InterpreterContext::setLocalFloat (int index, float value)
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{
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if (!mLocals)
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throw std::runtime_error ("local variables not available in this context");
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mLocals->mFloats.at (index) = value;
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}
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void InterpreterContext::messageBox (const std::string& message,
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const std::vector<std::string>& buttons)
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{
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mEnvironment.mWindowManager->messageBox (message, buttons);
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}
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void InterpreterContext::report (const std::string& message)
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{
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messageBox (message);
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}
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bool InterpreterContext::menuMode()
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{
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return mEnvironment.mWindowManager->isGuiMode();
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}
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int InterpreterContext::getGlobalShort (const std::string& name) const
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{
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return mEnvironment.mWorld->getGlobalVariable (name).mShort;
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}
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int InterpreterContext::getGlobalLong (const std::string& name) const
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{
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// a global long is internally a float.
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return mEnvironment.mWorld->getGlobalVariable (name).mLong;
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}
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float InterpreterContext::getGlobalFloat (const std::string& name) const
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{
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return mEnvironment.mWorld->getGlobalVariable (name).mFloat;
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}
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void InterpreterContext::setGlobalShort (const std::string& name, int value)
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{
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if (name=="gamehour")
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mEnvironment.mWorld->setHour (value);
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else if (name=="day")
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mEnvironment.mWorld->setDay (value);
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else if (name=="month")
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mEnvironment.mWorld->setMonth (value);
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else
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mEnvironment.mWorld->getGlobalVariable (name).mShort = value;
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}
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void InterpreterContext::setGlobalLong (const std::string& name, int value)
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{
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if (name=="gamehour")
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mEnvironment.mWorld->setHour (value);
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else if (name=="day")
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mEnvironment.mWorld->setDay (value);
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else if (name=="month")
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mEnvironment.mWorld->setMonth (value);
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else
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mEnvironment.mWorld->getGlobalVariable (name).mLong = value;
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}
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void InterpreterContext::setGlobalFloat (const std::string& name, float value)
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{
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if (name=="gamehour")
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mEnvironment.mWorld->setHour (value);
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else if (name=="day")
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mEnvironment.mWorld->setDay (value);
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else if (name=="month")
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mEnvironment.mWorld->setMonth (value);
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else
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mEnvironment.mWorld->getGlobalVariable (name).mFloat = value;
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}
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bool InterpreterContext::isScriptRunning (const std::string& name) const
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{
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return mEnvironment.mGlobalScripts->isRunning (name);
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}
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void InterpreterContext::startScript (const std::string& name)
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{
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mEnvironment.mGlobalScripts->addScript (name);
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}
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void InterpreterContext::stopScript (const std::string& name)
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{
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mEnvironment.mGlobalScripts->removeScript (name);
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}
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float InterpreterContext::getDistance (const std::string& name, const std::string& id) const
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{
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// TODO handle exterior cells (when ref and ref2 are located in different cells)
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const MWWorld::Ptr ref2 = getReference (id, false);
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const MWWorld::Ptr ref = mEnvironment.mWorld->getPtr (name, true);
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double diff[3];
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const float* const pos1 = ref.getRefData().getPosition().pos;
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const float* const pos2 = ref2.getRefData().getPosition().pos;
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for (int i=0; i<3; ++i)
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diff[i] = pos1[i] - pos2[i];
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return std::sqrt (diff[0]*diff[0] + diff[1]*diff[1] + diff[2]*diff[2]);
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}
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bool InterpreterContext::hasBeenActivated (const MWWorld::Ptr& ptr)
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{
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if (!mActivated.isEmpty() && mActivated==ptr)
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{
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mActivationHandled = true;
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return true;
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}
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return false;
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}
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bool InterpreterContext::hasActivationBeenHandled() const
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{
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return mActivationHandled;
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}
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void InterpreterContext::activate (const MWWorld::Ptr& ptr,
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boost::shared_ptr<MWWorld::Action> action)
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{
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mActivated = ptr;
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mActivationHandled = false;
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mAction = action;
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}
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void InterpreterContext::executeActivation()
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{
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if (!mAction.get())
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throw std::runtime_error ("activation failed, because no action to perform");
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mAction->execute (mEnvironment);
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mActivationHandled = true;
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}
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void InterpreterContext::clearActivation()
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{
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mActivated = MWWorld::Ptr();
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mActivationHandled = false;
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mAction.reset();
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}
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float InterpreterContext::getSecondsPassed() const
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{
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return mEnvironment.mFrameDuration;
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}
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bool InterpreterContext::isDisabled (const std::string& id) const
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{
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const MWWorld::Ptr ref = getReference (id, false);
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return !ref.getRefData().isEnabled();
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}
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void InterpreterContext::enable (const std::string& id)
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{
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MWWorld::Ptr ref = getReference (id, false);
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mEnvironment.mWorld->enable (ref);
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}
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void InterpreterContext::disable (const std::string& id)
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{
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MWWorld::Ptr ref = getReference (id, false);
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mEnvironment.mWorld->disable (ref);
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}
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MWWorld::Environment& InterpreterContext::getEnvironment()
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{
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return mEnvironment;
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}
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MWGui::WindowManager& InterpreterContext::getWindowManager()
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{
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return *mEnvironment.mWindowManager;
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}
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MWInput::MWInputManager& InterpreterContext::getInputManager()
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{
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return *mEnvironment.mInputManager;
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}
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MWWorld::World& InterpreterContext::getWorld()
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{
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return *mEnvironment.mWorld;
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}
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MWSound::SoundManager& InterpreterContext::getSoundManager()
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{
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return *mEnvironment.mSoundManager;
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}
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MWWorld::Ptr InterpreterContext::getReference()
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{
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return getReference ("", true);
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}
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}
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