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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-11 09:36:37 +00:00
OpenMW/apps
2011-09-08 11:02:55 +02:00
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esmtool
launcher Changed the confg writer, it now creates configs identical to those created by Ogre itself. This seems to have solved a small issue with Ogre always using OpenGL rendering even when Direct3D was selected in Windows. 2011-08-02 19:54:19 +02:00
openmw Feature #28: refactored out cell management into a separate class 2011-09-08 11:02:55 +02:00
doc.hpp