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e7de6b974a
1. Do not update physics and animations for actors outside processing range (bug #4647) 2. Do not render such actors 3. Add transparency to actors near processing border, so they will not pop up suddenly |
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.. | ||
actor.cpp | ||
actor.hpp | ||
collisiontype.hpp | ||
convert.hpp | ||
physicssystem.cpp | ||
physicssystem.hpp | ||
trace.cpp | ||
trace.h |