mirror of
https://gitlab.com/OpenMW/openmw.git
synced 2025-02-04 12:39:55 +00:00
ce263af393
Remove WindowManager wrappers. It's not safe to use WindowManager in all places and it's not required. Environment stores resource system providing VFS required to call these functions. In the case of ObjectPaging it's available from the member variable. Also ObjectPaging::createChunk may access WindowManager when it's already destructed when exiting the game because it's destructed before CellPreloader finishes all background jobs. Engine::mResourceSystem is destructed after all other systems so it's safe to use it.
132 lines
4.1 KiB
C++
132 lines
4.1 KiB
C++
#include "apparatus.hpp"
|
|
|
|
#include <MyGUI_TextIterator.h>
|
|
|
|
#include <components/esm3/loadappa.hpp>
|
|
|
|
#include "../mwbase/environment.hpp"
|
|
#include "../mwbase/windowmanager.hpp"
|
|
|
|
#include "../mwworld/ptr.hpp"
|
|
#include "../mwworld/actionalchemy.hpp"
|
|
#include "../mwworld/cellstore.hpp"
|
|
#include "../mwphysics/physicssystem.hpp"
|
|
#include "../mwworld/nullaction.hpp"
|
|
|
|
#include "../mwrender/objects.hpp"
|
|
#include "../mwrender/renderinginterface.hpp"
|
|
|
|
#include "../mwgui/tooltips.hpp"
|
|
|
|
#include "classmodel.hpp"
|
|
|
|
namespace MWClass
|
|
{
|
|
Apparatus::Apparatus()
|
|
: MWWorld::RegisteredClass<Apparatus>(ESM::Apparatus::sRecordId)
|
|
{
|
|
}
|
|
|
|
void Apparatus::insertObjectRendering (const MWWorld::Ptr& ptr, const std::string& model, MWRender::RenderingInterface& renderingInterface) const
|
|
{
|
|
if (!model.empty()) {
|
|
renderingInterface.getObjects().insertModel(ptr, model);
|
|
}
|
|
}
|
|
|
|
std::string Apparatus::getModel(const MWWorld::ConstPtr &ptr) const
|
|
{
|
|
return getClassModel<ESM::Apparatus>(ptr);
|
|
}
|
|
|
|
std::string Apparatus::getName (const MWWorld::ConstPtr& ptr) const
|
|
{
|
|
const MWWorld::LiveCellRef<ESM::Apparatus> *ref = ptr.get<ESM::Apparatus>();
|
|
const std::string& name = ref->mBase->mName;
|
|
|
|
return !name.empty() ? name : ref->mBase->mId;
|
|
}
|
|
|
|
std::unique_ptr<MWWorld::Action> Apparatus::activate (const MWWorld::Ptr& ptr,
|
|
const MWWorld::Ptr& actor) const
|
|
{
|
|
return defaultItemActivate(ptr, actor);
|
|
}
|
|
|
|
std::string Apparatus::getScript (const MWWorld::ConstPtr& ptr) const
|
|
{
|
|
const MWWorld::LiveCellRef<ESM::Apparatus> *ref = ptr.get<ESM::Apparatus>();
|
|
|
|
return ref->mBase->mScript;
|
|
}
|
|
|
|
int Apparatus::getValue (const MWWorld::ConstPtr& ptr) const
|
|
{
|
|
const MWWorld::LiveCellRef<ESM::Apparatus> *ref = ptr.get<ESM::Apparatus>();
|
|
|
|
return ref->mBase->mData.mValue;
|
|
}
|
|
|
|
std::string Apparatus::getUpSoundId (const MWWorld::ConstPtr& ptr) const
|
|
{
|
|
return std::string("Item Apparatus Up");
|
|
}
|
|
|
|
std::string Apparatus::getDownSoundId (const MWWorld::ConstPtr& ptr) const
|
|
{
|
|
return std::string("Item Apparatus Down");
|
|
}
|
|
|
|
std::string Apparatus::getInventoryIcon (const MWWorld::ConstPtr& ptr) const
|
|
{
|
|
const MWWorld::LiveCellRef<ESM::Apparatus> *ref = ptr.get<ESM::Apparatus>();
|
|
|
|
return ref->mBase->mIcon;
|
|
}
|
|
|
|
MWGui::ToolTipInfo Apparatus::getToolTipInfo (const MWWorld::ConstPtr& ptr, int count) const
|
|
{
|
|
const MWWorld::LiveCellRef<ESM::Apparatus> *ref = ptr.get<ESM::Apparatus>();
|
|
|
|
MWGui::ToolTipInfo info;
|
|
info.caption = MyGUI::TextIterator::toTagsString(getName(ptr)) + MWGui::ToolTips::getCountString(count);
|
|
info.icon = ref->mBase->mIcon;
|
|
|
|
std::string text;
|
|
text += "\n#{sQuality}: " + MWGui::ToolTips::toString(ref->mBase->mData.mQuality);
|
|
text += MWGui::ToolTips::getWeightString(ref->mBase->mData.mWeight, "#{sWeight}");
|
|
text += MWGui::ToolTips::getValueString(ref->mBase->mData.mValue, "#{sValue}");
|
|
|
|
if (MWBase::Environment::get().getWindowManager()->getFullHelp()) {
|
|
text += MWGui::ToolTips::getCellRefString(ptr.getCellRef());
|
|
text += MWGui::ToolTips::getMiscString(ref->mBase->mScript, "Script");
|
|
}
|
|
info.text = text;
|
|
|
|
return info;
|
|
}
|
|
|
|
std::unique_ptr<MWWorld::Action> Apparatus::use (const MWWorld::Ptr& ptr, bool force) const
|
|
{
|
|
return std::make_unique<MWWorld::ActionAlchemy>(force);
|
|
}
|
|
|
|
MWWorld::Ptr Apparatus::copyToCellImpl(const MWWorld::ConstPtr &ptr, MWWorld::CellStore &cell) const
|
|
{
|
|
const MWWorld::LiveCellRef<ESM::Apparatus> *ref = ptr.get<ESM::Apparatus>();
|
|
|
|
return MWWorld::Ptr(cell.insert(ref), &cell);
|
|
}
|
|
|
|
bool Apparatus::canSell (const MWWorld::ConstPtr& item, int npcServices) const
|
|
{
|
|
return (npcServices & ESM::NPC::Apparatus) != 0;
|
|
}
|
|
|
|
float Apparatus::getWeight(const MWWorld::ConstPtr &ptr) const
|
|
{
|
|
const MWWorld::LiveCellRef<ESM::Apparatus> *ref = ptr.get<ESM::Apparatus>();
|
|
return ref->mBase->mData.mWeight;
|
|
}
|
|
}
|