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.gitignore
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activatoranimation.cpp
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Rewrite animated collision shape support (Fixes #2123)
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2015-01-13 05:37:37 +01:00 |
activatoranimation.hpp
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Rewrite animated collision shape support (Fixes #2123)
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2015-01-13 05:37:37 +01:00 |
actors.cpp
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Rewrite animated collision shape support (Fixes #2123)
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2015-01-13 05:37:37 +01:00 |
actors.hpp
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Rewrite animated collision shape support (Fixes #2123)
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2015-01-13 05:37:37 +01:00 |
animation.cpp
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Don't show VFX on the map (Fixes #2324)
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2015-01-31 22:40:38 +01:00 |
animation.hpp
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Rewrite animated collision shape support (Fixes #2123)
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2015-01-13 05:37:37 +01:00 |
camera.cpp
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camera.hpp
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cell.hpp
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characterpreview.cpp
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characterpreview.hpp
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creatureanimation.cpp
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Rewrite animated collision shape support (Fixes #2123)
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2015-01-13 05:37:37 +01:00 |
creatureanimation.hpp
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Rewrite animated collision shape support (Fixes #2123)
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2015-01-13 05:37:37 +01:00 |
debugging.cpp
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debugging.hpp
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effectmanager.cpp
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Don't show VFX on the map (Fixes #2324)
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2015-01-31 22:40:38 +01:00 |
effectmanager.hpp
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globalmap.cpp
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Terrain refactoring, reduce game startup time and memory usage
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2015-01-29 03:39:01 +01:00 |
globalmap.hpp
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localmap.cpp
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I think this was committed by accident
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2015-01-12 23:29:58 +01:00 |
localmap.hpp
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npcanimation.cpp
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Fix camera not being attached properly when player becomes vampire (Fixes #2319)
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2015-01-28 19:14:57 +01:00 |
npcanimation.hpp
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objects.cpp
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objects.hpp
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occlusionquery.cpp
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occlusionquery.hpp
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refraction.cpp
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Don't show VFX on the map (Fixes #2324)
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2015-01-31 22:40:38 +01:00 |
refraction.hpp
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renderconst.hpp
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Don't show VFX on the map (Fixes #2324)
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2015-01-31 22:40:38 +01:00 |
renderinginterface.hpp
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renderingmanager.cpp
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Reduce size of water plane and increase subdivisions (Fixes #969)
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2015-01-31 22:40:37 +01:00 |
renderingmanager.hpp
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Rewrite animated collision shape support (Fixes #2123)
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2015-01-13 05:37:37 +01:00 |
ripplesimulation.cpp
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ripplesimulation.hpp
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shadows.cpp
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shadows.hpp
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sky.cpp
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Use the mooncircle textures (Fixes #1624, Fixes #1743)
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2015-01-31 22:40:38 +01:00 |
sky.hpp
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terrainstorage.cpp
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Terrain refactoring, reduce game startup time and memory usage
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2015-01-29 03:39:01 +01:00 |
terrainstorage.hpp
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Terrain refactoring, reduce game startup time and memory usage
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2015-01-29 03:39:01 +01:00 |
water.cpp
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Don't show VFX on the map (Fixes #2324)
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2015-01-31 22:40:38 +01:00 |
water.hpp
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weaponanimation.cpp
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weaponanimation.hpp
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