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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-06 09:55:35 +00:00
OpenMW/apps/openmw/mwrender
2015-01-31 22:40:38 +01:00
..
.gitignore
activatoranimation.cpp Rewrite animated collision shape support (Fixes #2123) 2015-01-13 05:37:37 +01:00
activatoranimation.hpp Rewrite animated collision shape support (Fixes #2123) 2015-01-13 05:37:37 +01:00
actors.cpp Rewrite animated collision shape support (Fixes #2123) 2015-01-13 05:37:37 +01:00
actors.hpp Rewrite animated collision shape support (Fixes #2123) 2015-01-13 05:37:37 +01:00
animation.cpp Don't show VFX on the map (Fixes #2324) 2015-01-31 22:40:38 +01:00
animation.hpp Rewrite animated collision shape support (Fixes #2123) 2015-01-13 05:37:37 +01:00
camera.cpp
camera.hpp
cell.hpp
characterpreview.cpp
characterpreview.hpp
creatureanimation.cpp Rewrite animated collision shape support (Fixes #2123) 2015-01-13 05:37:37 +01:00
creatureanimation.hpp Rewrite animated collision shape support (Fixes #2123) 2015-01-13 05:37:37 +01:00
debugging.cpp
debugging.hpp
effectmanager.cpp Don't show VFX on the map (Fixes #2324) 2015-01-31 22:40:38 +01:00
effectmanager.hpp
globalmap.cpp Terrain refactoring, reduce game startup time and memory usage 2015-01-29 03:39:01 +01:00
globalmap.hpp
localmap.cpp I think this was committed by accident 2015-01-12 23:29:58 +01:00
localmap.hpp
npcanimation.cpp Fix camera not being attached properly when player becomes vampire (Fixes #2319) 2015-01-28 19:14:57 +01:00
npcanimation.hpp
objects.cpp
objects.hpp
occlusionquery.cpp
occlusionquery.hpp
refraction.cpp Don't show VFX on the map (Fixes #2324) 2015-01-31 22:40:38 +01:00
refraction.hpp
renderconst.hpp Don't show VFX on the map (Fixes #2324) 2015-01-31 22:40:38 +01:00
renderinginterface.hpp
renderingmanager.cpp Reduce size of water plane and increase subdivisions (Fixes #969) 2015-01-31 22:40:37 +01:00
renderingmanager.hpp Rewrite animated collision shape support (Fixes #2123) 2015-01-13 05:37:37 +01:00
ripplesimulation.cpp
ripplesimulation.hpp
shadows.cpp
shadows.hpp
sky.cpp Use the mooncircle textures (Fixes #1624, Fixes #1743) 2015-01-31 22:40:38 +01:00
sky.hpp
terrainstorage.cpp Terrain refactoring, reduce game startup time and memory usage 2015-01-29 03:39:01 +01:00
terrainstorage.hpp Terrain refactoring, reduce game startup time and memory usage 2015-01-29 03:39:01 +01:00
water.cpp Don't show VFX on the map (Fixes #2324) 2015-01-31 22:40:38 +01:00
water.hpp
weaponanimation.cpp
weaponanimation.hpp