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OpenMW/apps/openmw/mwclass
2020-10-14 09:16:01 +04:00
..
activator.cpp as it says; revert vismask and uncomplicate openmw 2020-04-20 20:57:38 +02:00
activator.hpp
actor.cpp Ignore Burden effect in god mode 2020-10-09 21:34:39 +03:00
actor.hpp Merge branch 'movement_refactoring' into 'master' 2020-08-27 11:54:30 +00:00
apparatus.cpp
apparatus.hpp
armor.cpp Store attributes and skills values as floats (bug #4021) 2020-06-03 17:34:15 +04:00
armor.hpp
bodypart.cpp
bodypart.hpp
book.cpp
book.hpp
classes.cpp
classes.hpp
clothing.cpp
clothing.hpp
container.cpp Fix crash on saving 2020-10-14 09:16:01 +04:00
container.hpp Rework container resolution (#3006) 2020-10-13 17:46:32 +02:00
creature.cpp Rework container resolution (#3006) 2020-10-13 17:46:32 +02:00
creature.hpp Rework container resolution (#3006) 2020-10-13 17:46:32 +02:00
creaturelevlist.cpp Properly utilize creature levelled list's scale (bug #5369) 2020-04-12 13:21:13 +03:00
creaturelevlist.hpp
door.cpp Merge pull request #2775 from Capostrophic/dooractivation 2020-04-24 08:46:24 +02:00
door.hpp
ingredient.cpp Store attributes and skills values as floats (bug #4021) 2020-06-03 17:34:15 +04:00
ingredient.hpp
itemlevlist.cpp
itemlevlist.hpp
light.cpp
light.hpp
lockpick.cpp
lockpick.hpp
misc.cpp Show the soulgem soul in count dialog (feature #5362) 2020-04-12 11:55:00 +03:00
misc.hpp
npc.cpp Rework container resolution (#3006) 2020-10-13 17:46:32 +02:00
npc.hpp Rework container resolution (#3006) 2020-10-13 17:46:32 +02:00
potion.cpp
potion.hpp
probe.cpp
probe.hpp
repair.cpp
repair.hpp
static.cpp as it says; revert vismask and uncomplicate openmw 2020-04-20 20:57:38 +02:00
static.hpp
weapon.cpp
weapon.hpp