.. |
CMakeLists.txt
|
ESSImport: container state
|
2015-01-19 13:16:12 +01:00 |
convertacdt.cpp
|
ESSImport: convert breath meter and skill increases
|
2015-01-20 19:30:39 +01:00 |
convertacdt.hpp
|
ESSImport: player is placed in correct cell, npc cellrefs work
|
2015-01-18 20:01:50 +01:00 |
convertcntc.cpp
|
ESSImport: container state
|
2015-01-19 13:16:12 +01:00 |
convertcntc.hpp
|
ESSImport: container state
|
2015-01-19 13:16:12 +01:00 |
convertcrec.cpp
|
ESSImport: inventory loading works, equipment slots need more work
|
2015-01-19 12:22:51 +01:00 |
convertcrec.hpp
|
ESSImport: inventory loading works, equipment slots need more work
|
2015-01-19 12:22:51 +01:00 |
converter.cpp
|
ESSImport: fix NPCC indices
|
2015-01-20 20:18:30 +01:00 |
converter.hpp
|
ESSImport: fix NPCC indices
|
2015-01-20 20:18:30 +01:00 |
convertinventory.cpp
|
ESSImport: inventory loading works, equipment slots need more work
|
2015-01-19 12:22:51 +01:00 |
convertinventory.hpp
|
ESSImport: inventory loading works, equipment slots need more work
|
2015-01-19 12:22:51 +01:00 |
convertnpcc.cpp
|
ESSImport: convert NPC disposition
|
2015-01-20 19:29:54 +01:00 |
convertnpcc.hpp
|
ESSImport: player is placed in correct cell, npc cellrefs work
|
2015-01-18 20:01:50 +01:00 |
importacdt.cpp
|
ESSImport: convert custom map markers, not working for interiors yet
|
2015-01-19 09:29:21 +01:00 |
importacdt.hpp
|
ESSImport: convert breath meter and skill increases
|
2015-01-20 19:30:39 +01:00 |
importcellref.cpp
|
ESSImport: convert other references (non-creature/npc/container)
|
2015-01-20 00:42:26 +01:00 |
importcellref.hpp
|
ESSImport: player is placed in correct cell, npc cellrefs work
|
2015-01-18 20:01:50 +01:00 |
importcntc.cpp
|
ESSImport: container state
|
2015-01-19 13:16:12 +01:00 |
importcntc.hpp
|
ESSImport: container state
|
2015-01-19 13:16:12 +01:00 |
importcrec.cpp
|
ESSImport: add some subrecords to CellRef and others, most files should load now, importacdt/cellref class structure need some refactoring
|
2015-01-18 23:15:36 +01:00 |
importcrec.hpp
|
ESSImport: add some subrecords to CellRef and others, most files should load now, importacdt/cellref class structure need some refactoring
|
2015-01-18 23:15:36 +01:00 |
importer.cpp
|
ESSImport: convert breath meter and skill increases
|
2015-01-20 19:30:39 +01:00 |
importer.hpp
|
|
|
importercontext.cpp
|
|
|
importercontext.hpp
|
ESSImport: convert faction reactions and known dialogue topics
|
2015-01-20 15:56:07 +01:00 |
importinventory.cpp
|
ESSImport: fix loading item stacks in containers
|
2015-01-20 01:21:44 +01:00 |
importinventory.hpp
|
ESSImport: inventory loading works, equipment slots need more work
|
2015-01-19 12:22:51 +01:00 |
importklst.cpp
|
ESSImport: convert kill counter
|
2015-01-19 09:29:30 +01:00 |
importklst.hpp
|
ESSImport: convert kill counter
|
2015-01-19 09:29:30 +01:00 |
importnpcc.cpp
|
ESSImport: convert other references (non-creature/npc/container)
|
2015-01-20 00:42:26 +01:00 |
importnpcc.hpp
|
ESSImport: fix NPCC indices
|
2015-01-20 20:18:30 +01:00 |
importplayer.cpp
|
ESSImport: convert breath meter and skill increases
|
2015-01-20 19:30:39 +01:00 |
importplayer.hpp
|
ESSImport: convert level progress
|
2015-01-20 19:47:54 +01:00 |
main.cpp
|
|
|