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OpenMW/apps/openmw/mwmechanics
2014-06-28 17:54:14 +02:00
..
activespells.cpp
activespells.hpp Implement Murder crimes and OnMurder instruction (Fixes #1315) 2014-06-17 04:05:27 +02:00
actors.cpp Fix exception when casting Bound Gloves spell 2014-06-19 16:00:27 +02:00
actors.hpp
aiactivate.cpp
aiactivate.hpp
aiavoiddoor.cpp
aiavoiddoor.hpp
aicombat.cpp AiCombat: Handle Start to Min and Min to Max durations of 0 (found in Riekling animation) 2014-06-28 01:31:34 +02:00
aicombat.hpp AiCombat: Handle Start to Min and Min to Max durations of 0 (found in Riekling animation) 2014-06-28 01:31:34 +02:00
aiescort.cpp
aiescort.hpp
aifollow.cpp
aifollow.hpp
aipackage.cpp
aipackage.hpp
aipursue.cpp
aipursue.hpp
aisequence.cpp Use fFight<Crime> GMSTs to control attacks in response to crimes 2014-06-17 04:05:27 +02:00
aisequence.hpp
aitravel.cpp
aitravel.hpp
aiwander.cpp AiWander: Make sure we have 8 idle values (Fixes #1583) 2014-06-28 14:22:27 +02:00
aiwander.hpp
alchemy.cpp
alchemy.hpp
character.cpp Update effects even when main animation is paused (Fixes #1585) 2014-06-28 17:54:14 +02:00
character.hpp Implement idlestorm animation (Feature #41) 2014-06-24 18:37:38 +02:00
combat.cpp
combat.hpp
creaturestats.cpp Implement Murder crimes and OnMurder instruction (Fixes #1315) 2014-06-17 04:05:27 +02:00
creaturestats.hpp Implement Murder crimes and OnMurder instruction (Fixes #1315) 2014-06-17 04:05:27 +02:00
disease.hpp
drawstate.hpp
enchanting.cpp
enchanting.hpp
levelledlist.hpp
magiceffects.cpp
magiceffects.hpp
mechanicsmanagerimp.cpp Fix disposition for npcs in same faction, by Hrnchamd 2014-06-25 00:12:51 +02:00
mechanicsmanagerimp.hpp Ignore distance when considering aggression due to crime (seems to work better, all balmora mages guild members now come to help when one is attacked) 2014-06-18 16:57:53 +02:00
movement.hpp
npcstats.cpp Count werewolf kills (Fixes #1525) 2014-06-18 16:56:36 +02:00
npcstats.hpp Count werewolf kills (Fixes #1525) 2014-06-18 16:56:36 +02:00
objects.cpp
objects.hpp
obstacle.cpp
obstacle.hpp
pathfinding.cpp
pathfinding.hpp
pathgrid.cpp
pathgrid.hpp
pickpocket.cpp
pickpocket.hpp
repair.cpp
repair.hpp
security.cpp
security.hpp
spellcasting.cpp Fix crash for on target spells cast by non-actors (Fixes #1529) 2014-06-18 16:57:53 +02:00
spellcasting.hpp Fix crash for on target spells cast by non-actors (Fixes #1529) 2014-06-18 16:57:53 +02:00
spells.cpp
spells.hpp
stat.cpp
stat.hpp
steering.cpp
steering.hpp