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OpenMW/apps/openmw/mwrender
2012-05-28 09:19:25 +02:00
..
.gitignore
actors.cpp
actors.hpp
animation.cpp
animation.hpp
cell.hpp
compositors.cpp when the resolution changes, adjust camera aspect ratio and recreate compositors 2012-05-27 21:39:18 +02:00
compositors.hpp when the resolution changes, adjust camera aspect ratio and recreate compositors 2012-05-27 21:39:18 +02:00
creatureanimation.cpp
creatureanimation.hpp
debugging.cpp
debugging.hpp
localmap.cpp small map tweak 2012-05-28 05:03:50 +02:00
localmap.hpp
npcanimation.cpp
npcanimation.hpp
objects.cpp
objects.hpp
occlusionquery.cpp
occlusionquery.hpp
player.cpp
player.hpp
renderconst.hpp
renderinginterface.hpp
renderingmanager.cpp proper resolution switching (reposition GUI & adjust mouse clipping region) 2012-05-28 09:19:25 +02:00
renderingmanager.hpp when the resolution changes, adjust camera aspect ratio and recreate compositors 2012-05-27 21:39:18 +02:00
shaderhelper.cpp
shaderhelper.hpp
shadows.cpp
shadows.hpp
sky.cpp when the resolution changes, adjust camera aspect ratio and recreate compositors 2012-05-27 21:39:18 +02:00
sky.hpp when the resolution changes, adjust camera aspect ratio and recreate compositors 2012-05-27 21:39:18 +02:00
terrain.cpp
terrain.hpp
terrainmaterial.cpp
terrainmaterial.hpp
water.cpp when the resolution changes, adjust camera aspect ratio and recreate compositors 2012-05-27 21:39:18 +02:00
water.hpp when the resolution changes, adjust camera aspect ratio and recreate compositors 2012-05-27 21:39:18 +02:00