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OpenMW/apps/openmw/mwmechanics
2012-05-24 13:21:52 +02:00
..
activespells.cpp Issue #256: added active spell management (completely untested) 2012-05-19 15:01:07 +02:00
activespells.hpp Issue #256: added active spell management (completely untested) 2012-05-19 15:01:07 +02:00
actors.cpp Issue #176: made actor deregistration more robust 2012-05-24 13:21:52 +02:00
actors.hpp Issue #176: made actor deregistration more robust 2012-05-24 13:21:52 +02:00
creaturestats.hpp Issue #256: added active spell management (completely untested) 2012-05-19 15:01:07 +02:00
drawstate.hpp Undefining some windows defines 2012-04-13 15:09:38 +02:00
magiceffects.cpp Issue #256: RNG fix 2012-05-19 14:43:02 +02:00
magiceffects.hpp Issue #256: fixed a capitalisation mistake 2012-05-18 15:26:08 +02:00
mechanicsmanager.cpp Issue #256: Force update after building the player character 2012-05-18 13:54:07 +02:00
mechanicsmanager.hpp Issue #256: moved magic effects update from MechanicsManager to Actors 2012-05-17 13:21:49 +02:00
movement.hpp
npcstats.hpp fixed a faction case folding issue 2012-05-21 03:10:55 +02:00
spells.cpp Issue #256: added MagicEffects::add overload for EffectLists 2012-05-18 13:17:35 +02:00
spells.hpp Issue #255: deleted the old environment class and using the new one instead 2012-04-23 15:27:03 +02:00
stat.hpp