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e1bed86d7e
Primarily for crossing cell border case. Each Navigator::update call has a cost. Doing it multiple times per frame increased frame duration on cell loading. Call Navigator::wait only when cell has changed but do not use Scene::hasCellChanged because it doesn't always indicates it. |
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benchmarks | ||
bsatool | ||
bulletobjecttool | ||
esmtool | ||
essimporter | ||
launcher | ||
mwiniimporter | ||
navmeshtool | ||
niftest | ||
opencs | ||
openmw | ||
openmw_test_suite | ||
wizard | ||
doc.hpp |