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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-10 15:39:02 +00:00
OpenMW/files/shaders
2017-10-30 20:06:52 +00:00
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CMakeLists.txt Adjust CMake's run-time resource handling such that the Windows CI script does not have to copy these files 2017-10-11 21:58:55 +01:00
lighting.glsl Fix the same shader preprocessor variable issue for the third time now 2017-10-08 01:34:54 +01:00
objects_fragment.glsl Attempt to make a VDSM work, and also to set up a debug HUD, but without success. 2017-10-13 18:19:29 +01:00
objects_vertex.glsl
parallax.glsl
terrain_fragment.glsl Attempt to make a VDSM work, and also to set up a debug HUD, but without success. 2017-10-13 18:19:29 +01:00
terrain_vertex.glsl
water_fragment.glsl Add (potentially physically-flawed) shadow support to the water shader 2017-10-30 20:06:52 +00:00
water_nm.png
water_vertex.glsl Add (potentially physically-flawed) shadow support to the water shader 2017-10-30 20:06:52 +00:00