animation.cpp
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Feature #960: Implement Creature::hit
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2014-01-17 17:19:08 +01:00 |
animation.hpp
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Closes #1086: Implement blood effects
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2014-01-17 11:27:13 +01:00 |
camera.cpp
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Merge remote-tracking branch 'scrawl/master'
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2014-01-11 11:43:12 +01:00 |
camera.hpp
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Use i1stPersonSneakDelta + some cleanup
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2014-01-10 22:39:01 +01:00 |
characterpreview.hpp
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Remove an unused hook
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2014-01-07 21:07:02 +01:00 |
effectmanager.cpp
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Closes #1086: Implement blood effects
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2014-01-17 11:27:13 +01:00 |
effectmanager.hpp
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Closes #1086: Implement blood effects
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2014-01-17 11:27:13 +01:00 |
globalmap.cpp
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Save/load global map
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2014-01-25 19:06:14 +01:00 |
globalmap.hpp
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Save/load global map
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2014-01-25 19:06:14 +01:00 |
npcanimation.cpp
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Renamed AnimationValue to AnimationTime
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2014-01-17 10:55:46 +01:00 |
npcanimation.hpp
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Renamed AnimationValue to AnimationTime
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2014-01-17 10:55:46 +01:00 |
water.cpp
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Include some required Ogre headers explicitely
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2014-01-24 15:02:34 +01:00 |