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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-10 06:39:49 +00:00
OpenMW/apps/openmw/mwclass
2014-01-17 17:41:16 +01:00
..
activator.cpp Respect items belonging to a faction 2014-01-07 20:24:01 +01:00
activator.hpp
apparatus.cpp Respect items belonging to a faction 2014-01-07 20:24:01 +01:00
apparatus.hpp
armor.cpp Add getPlayerPtr() utility method. Reduces dependencies a lot. 2014-01-08 18:39:44 +01:00
armor.hpp
book.cpp Respect items belonging to a faction 2014-01-07 20:24:01 +01:00
book.hpp
classes.cpp
classes.hpp
clothing.cpp Add getPlayerPtr() utility method. Reduces dependencies a lot. 2014-01-08 18:39:44 +01:00
clothing.hpp
container.cpp Add getPlayerPtr() utility method. Reduces dependencies a lot. 2014-01-08 18:39:44 +01:00
container.hpp
creature.cpp Feature #960: Add knockdown and hit recovery for creatures 2014-01-17 17:41:16 +01:00
creature.hpp Feature #960: Add knockdown and hit recovery for creatures 2014-01-17 17:41:16 +01:00
creaturelevlist.cpp
creaturelevlist.hpp
door.cpp Add getPlayerPtr() utility method. Reduces dependencies a lot. 2014-01-08 18:39:44 +01:00
door.hpp
ingredient.cpp Add getPlayerPtr() utility method. Reduces dependencies a lot. 2014-01-08 18:39:44 +01:00
ingredient.hpp
itemlevlist.cpp
itemlevlist.hpp
light.cpp Respect items belonging to a faction 2014-01-07 20:24:01 +01:00
light.hpp
lockpick.cpp Respect items belonging to a faction 2014-01-07 20:24:01 +01:00
lockpick.hpp
misc.cpp Gold fixes (when did this break?) 2014-01-09 01:34:10 +01:00
misc.hpp Show marked position on map. Implement Detect X magic effects. 2014-01-01 22:37:52 +01:00
npc.cpp Feature #960: Implement Creature::hit 2014-01-17 17:19:08 +01:00
npc.hpp Closes #1086: Implement blood effects 2014-01-17 11:27:13 +01:00
potion.cpp Add getPlayerPtr() utility method. Reduces dependencies a lot. 2014-01-08 18:39:44 +01:00
potion.hpp
probe.cpp Respect items belonging to a faction 2014-01-07 20:24:01 +01:00
probe.hpp
repair.cpp Respect items belonging to a faction 2014-01-07 20:24:01 +01:00
repair.hpp
static.cpp
static.hpp
weapon.cpp Respect items belonging to a faction 2014-01-07 20:24:01 +01:00
weapon.hpp