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OpenMW/libs
scrawl e002acdeae Physics: Create actor shapes outside of BulletNifLoader
This will allow to create a specialised shape instead, such as a capsule, which tends to work better for character controllers.
2014-06-21 23:37:16 +02:00
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openengine Physics: Create actor shapes outside of BulletNifLoader 2014-06-21 23:37:16 +02:00
platform remove our stdint.h version that uses boost and force usage of system stdint.h 2014-03-05 17:08:58 +01:00