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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-10 06:39:49 +00:00
OpenMW/apps/openmw
2013-01-16 09:13:36 +01:00
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mwbase
mwclass Ingredient effects now correctly hide until the player has discovered them 2013-01-11 01:23:24 +01:00
mwdialogue
mwgui Merge branch 'master' of https://github.com/zinnschlag/openmw into graphics 2013-01-14 00:10:57 +01:00
mwinput
mwmechanics Issue #479: Use magnitude specified when adding disease 2013-01-13 14:52:55 +01:00
mwrender Reworked MWRender::Water to be more OOP-ish and possibly allow other reflection types. 2013-01-16 09:13:36 +01:00
mwscript Issue #479: Added additional magnitude parameter to known spells 2013-01-12 13:10:20 +01:00
mwsound
mwworld cache loaded NIF files to eliminate reloads 2013-01-10 21:47:02 -08:00
CMakeLists.txt
config.hpp.cmake
doc.hpp
engine.cpp Merge branch 'master' into graphics 2013-01-12 01:22:01 +01:00
engine.hpp Fixed crash on changing cell due to Utf8Encoder going out of scope 2013-01-12 01:18:36 +01:00
main.cpp