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OpenMW is an open-source open-world RPG game engine that supports playing Morrowind.
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2010-06-30 11:32:40 -07:00
apps/openmw Move prepareMaster logic into addMaster. Having these separate only introduces the possibility for a bug. 2010-06-30 11:32:40 -07:00
cmake Merged in CMake and header cleanups from zinnschlag 2010-06-06 18:01:29 +02:00
components Merge upstream 2010-06-28 12:44:55 -07:00
Docs Project clean-up: move 'misc' into the platform lib, update CMake to build 'platform' as a lib, and various fixes for Visual Studio compiler warnings 2010-06-27 18:05:01 -07:00
extern/caelum Merge upstream 2010-06-28 12:44:55 -07:00
files removed unused BSP scene manager from plugins.cfg 2010-06-11 19:59:33 +02:00
libs Merge upstream 2010-06-28 12:44:55 -07:00
old_d_version Added screenshot function 2010-06-22 16:07:03 +02:00
.gitignore Merge upstream 2010-06-28 12:44:55 -07:00
.gitmodules Moved mangle submodule. Running 'git submodule update' should be enough. 2010-06-26 10:39:37 +02:00
CMakeLists.txt Merge upstream 2010-06-28 12:44:55 -07:00
GPL3.txt
README_Mac.md Updated Mac build instructions for OIS 2010-06-18 18:38:29 -04:00
testall.sh Cleaned up superflous functions in BSA archive. Started working on input system. 2010-06-07 12:44:39 +02:00