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46 lines
998 B
C++
46 lines
998 B
C++
#ifndef OPENMW_ESM_ALCH_H
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#define OPENMW_ESM_ALCH_H
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#include <string>
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#include "components/esm/defs.hpp"
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#include "effectlist.hpp"
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namespace ESM
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{
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class ESMReader;
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class ESMWriter;
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/*
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* Alchemy item (potions)
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*/
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struct Potion
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{
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constexpr static RecNameInts sRecordId = REC_ALCH;
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/// Return a string descriptor for this record type. Currently used for debugging / error logs only.
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static std::string_view getRecordType() { return "Potion"; }
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struct ALDTstruct
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{
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float mWeight;
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int mValue;
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int mAutoCalc;
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};
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ALDTstruct mData;
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unsigned int mRecordFlags;
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std::string mId, mName, mModel, mIcon, mScript;
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EffectList mEffects;
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void load(ESMReader& esm, bool& isDeleted);
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void save(ESMWriter& esm, bool isDeleted = false) const;
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void blank();
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///< Set record to default state (does not touch the ID).
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};
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}
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#endif
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