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OpenMW/components/resource
2016-08-16 22:47:45 +02:00
..
bulletshape.cpp
bulletshape.hpp
bulletshapemanager.cpp Remove no longer needed apply(Geode&) in SetFilterSettingsVisitor and NodeToShapeVisitor 2016-03-14 00:38:22 +01:00
bulletshapemanager.hpp Parse the bullet version in FindBullet.cmake 2016-02-15 14:34:59 +01:00
imagemanager.cpp ShaderVisitor: support automatic recognition of normal maps based on file pattern 2016-02-20 18:00:43 +01:00
imagemanager.hpp CharacterPreview no longer depends on osgViewer 2016-08-16 22:47:45 +02:00
keyframemanager.cpp
keyframemanager.hpp
multiobjectcache.cpp
multiobjectcache.hpp
niffilemanager.cpp
niffilemanager.hpp
objectcache.cpp Make it work with appveyor's outdated OSG build 2016-02-21 01:41:50 +01:00
objectcache.hpp Change the way that texture filtering settings are applied at runtime 2016-02-18 19:37:55 +01:00
resourcemanager.cpp Make ResourceManager destructor virtual 2016-03-02 21:58:11 +01:00
resourcemanager.hpp Make ResourceManager destructor virtual 2016-03-02 21:58:11 +01:00
resourcesystem.cpp
resourcesystem.hpp
scenemanager.cpp Add parallax mapping for objects 2016-03-22 21:46:15 +01:00
scenemanager.hpp Add terrain parallax mapping 2016-03-22 21:46:15 +01:00