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OpenMW/apps/openmw/mwlua/cellbindings.cpp
2022-08-17 23:47:30 +02:00

133 lines
6.2 KiB
C++

#include "luabindings.hpp"
#include <components/esm3/loadcell.hpp>
#include "../mwworld/cellstore.hpp"
#include "types/types.hpp"
#include "worldview.hpp"
namespace sol
{
template <>
struct is_automagical<MWLua::LCell> : std::false_type {};
template <>
struct is_automagical<MWLua::GCell> : std::false_type {};
}
namespace MWLua
{
template <class CellT, class ObjectT>
static void initCellBindings(const std::string& prefix, const Context& context)
{
sol::usertype<CellT> cellT = context.mLua->sol().new_usertype<CellT>(prefix + "Cell");
cellT[sol::meta_function::equal_to] = [](const CellT& a, const CellT& b) { return a.mStore == b.mStore; };
cellT[sol::meta_function::to_string] = [](const CellT& c)
{
const ESM::Cell* cell = c.mStore->getCell();
std::stringstream res;
if (cell->isExterior())
res << "exterior(" << cell->getGridX() << ", " << cell->getGridY() << ")";
else
res << "interior(" << cell->mName << ")";
return res.str();
};
cellT["name"] = sol::readonly_property([](const CellT& c) { return c.mStore->getCell()->mName; });
cellT["region"] = sol::readonly_property([](const CellT& c) { return c.mStore->getCell()->mRegion; });
cellT["gridX"] = sol::readonly_property([](const CellT& c) { return c.mStore->getCell()->getGridX(); });
cellT["gridY"] = sol::readonly_property([](const CellT& c) { return c.mStore->getCell()->getGridY(); });
cellT["hasWater"] = sol::readonly_property([](const CellT& c) { return c.mStore->getCell()->hasWater(); });
cellT["isExterior"] = sol::readonly_property([](const CellT& c) { return c.mStore->isExterior(); });
cellT["isQuasiExterior"] = sol::readonly_property([](const CellT& c)
{
return (c.mStore->getCell()->mData.mFlags & ESM::Cell::QuasiEx) != 0;
});
cellT["isInSameSpace"] = [](const CellT& c, const ObjectT& obj)
{
const MWWorld::Ptr& ptr = obj.ptr();
if (!ptr.isInCell())
return false;
MWWorld::CellStore* cell = ptr.getCell();
return cell == c.mStore || (cell->isExterior() && c.mStore->isExterior());
};
if constexpr (std::is_same_v<CellT, GCell>)
{ // only for global scripts
cellT["getAll"] = [worldView=context.mWorldView, ids=getPackageToTypeTable(context.mLua->sol())](
const CellT& cell, sol::optional<sol::table> type)
{
ObjectIdList res = std::make_shared<std::vector<ObjectId>>();
auto visitor = [&](const MWWorld::Ptr& ptr)
{
worldView->getObjectRegistry()->registerPtr(ptr);
if (getLiveCellRefType(ptr.mRef) == ptr.getType())
res->push_back(getId(ptr));
return true;
};
bool ok = false;
sol::optional<uint32_t> typeId = sol::nullopt;
if (type.has_value())
typeId = ids[*type];
else
{
ok = true;
cell.mStore->forEach(std::move(visitor));
}
if (typeId.has_value())
{
ok = true;
switch (*typeId)
{
case ESM::REC_INTERNAL_PLAYER:
{
MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayerPtr();
if (player.getCell() == cell.mStore)
res->push_back(getId(player));
}
break;
case ESM::REC_CREA: cell.mStore->template forEachType<ESM::Creature>(visitor); break;
case ESM::REC_NPC_: cell.mStore->template forEachType<ESM::NPC>(visitor); break;
case ESM::REC_ACTI: cell.mStore->template forEachType<ESM::Activator>(visitor); break;
case ESM::REC_DOOR: cell.mStore->template forEachType<ESM::Door>(visitor); break;
case ESM::REC_CONT: cell.mStore->template forEachType<ESM::Container>(visitor); break;
case ESM::REC_ALCH: cell.mStore->template forEachType<ESM::Potion>(visitor); break;
case ESM::REC_ARMO: cell.mStore->template forEachType<ESM::Armor>(visitor); break;
case ESM::REC_BOOK: cell.mStore->template forEachType<ESM::Book>(visitor); break;
case ESM::REC_CLOT: cell.mStore->template forEachType<ESM::Clothing>(visitor); break;
case ESM::REC_INGR: cell.mStore->template forEachType<ESM::Ingredient>(visitor); break;
case ESM::REC_LIGH: cell.mStore->template forEachType<ESM::Light>(visitor); break;
case ESM::REC_MISC: cell.mStore->template forEachType<ESM::Miscellaneous>(visitor); break;
case ESM::REC_WEAP: cell.mStore->template forEachType<ESM::Weapon>(visitor); break;
case ESM::REC_APPA: cell.mStore->template forEachType<ESM::Apparatus>(visitor); break;
case ESM::REC_LOCK: cell.mStore->template forEachType<ESM::Lockpick>(visitor); break;
case ESM::REC_PROB: cell.mStore->template forEachType<ESM::Probe>(visitor); break;
case ESM::REC_REPA: cell.mStore->template forEachType<ESM::Repair>(visitor); break;
default: ok = false;
}
}
if (!ok)
throw std::runtime_error(std::string("Incorrect type argument in cell:getAll: " + LuaUtil::toString(*type)));
return GObjectList{res};
};
}
}
void initCellBindingsForLocalScripts(const Context& context)
{
initCellBindings<LCell, LObject>("L", context);
}
void initCellBindingsForGlobalScripts(const Context& context)
{
initCellBindings<GCell, GObject>("G", context);
}
}