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133 lines
6.2 KiB
C++
133 lines
6.2 KiB
C++
#include "luabindings.hpp"
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#include <components/esm3/loadcell.hpp>
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#include "../mwworld/cellstore.hpp"
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#include "types/types.hpp"
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#include "worldview.hpp"
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namespace sol
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{
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template <>
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struct is_automagical<MWLua::LCell> : std::false_type {};
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template <>
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struct is_automagical<MWLua::GCell> : std::false_type {};
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}
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namespace MWLua
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{
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template <class CellT, class ObjectT>
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static void initCellBindings(const std::string& prefix, const Context& context)
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{
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sol::usertype<CellT> cellT = context.mLua->sol().new_usertype<CellT>(prefix + "Cell");
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cellT[sol::meta_function::equal_to] = [](const CellT& a, const CellT& b) { return a.mStore == b.mStore; };
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cellT[sol::meta_function::to_string] = [](const CellT& c)
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{
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const ESM::Cell* cell = c.mStore->getCell();
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std::stringstream res;
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if (cell->isExterior())
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res << "exterior(" << cell->getGridX() << ", " << cell->getGridY() << ")";
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else
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res << "interior(" << cell->mName << ")";
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return res.str();
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};
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cellT["name"] = sol::readonly_property([](const CellT& c) { return c.mStore->getCell()->mName; });
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cellT["region"] = sol::readonly_property([](const CellT& c) { return c.mStore->getCell()->mRegion; });
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cellT["gridX"] = sol::readonly_property([](const CellT& c) { return c.mStore->getCell()->getGridX(); });
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cellT["gridY"] = sol::readonly_property([](const CellT& c) { return c.mStore->getCell()->getGridY(); });
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cellT["hasWater"] = sol::readonly_property([](const CellT& c) { return c.mStore->getCell()->hasWater(); });
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cellT["isExterior"] = sol::readonly_property([](const CellT& c) { return c.mStore->isExterior(); });
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cellT["isQuasiExterior"] = sol::readonly_property([](const CellT& c)
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{
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return (c.mStore->getCell()->mData.mFlags & ESM::Cell::QuasiEx) != 0;
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});
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cellT["isInSameSpace"] = [](const CellT& c, const ObjectT& obj)
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{
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const MWWorld::Ptr& ptr = obj.ptr();
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if (!ptr.isInCell())
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return false;
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MWWorld::CellStore* cell = ptr.getCell();
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return cell == c.mStore || (cell->isExterior() && c.mStore->isExterior());
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};
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if constexpr (std::is_same_v<CellT, GCell>)
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{ // only for global scripts
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cellT["getAll"] = [worldView=context.mWorldView, ids=getPackageToTypeTable(context.mLua->sol())](
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const CellT& cell, sol::optional<sol::table> type)
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{
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ObjectIdList res = std::make_shared<std::vector<ObjectId>>();
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auto visitor = [&](const MWWorld::Ptr& ptr)
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{
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worldView->getObjectRegistry()->registerPtr(ptr);
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if (getLiveCellRefType(ptr.mRef) == ptr.getType())
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res->push_back(getId(ptr));
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return true;
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};
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bool ok = false;
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sol::optional<uint32_t> typeId = sol::nullopt;
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if (type.has_value())
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typeId = ids[*type];
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else
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{
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ok = true;
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cell.mStore->forEach(std::move(visitor));
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}
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if (typeId.has_value())
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{
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ok = true;
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switch (*typeId)
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{
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case ESM::REC_INTERNAL_PLAYER:
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{
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MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayerPtr();
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if (player.getCell() == cell.mStore)
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res->push_back(getId(player));
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}
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break;
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case ESM::REC_CREA: cell.mStore->template forEachType<ESM::Creature>(visitor); break;
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case ESM::REC_NPC_: cell.mStore->template forEachType<ESM::NPC>(visitor); break;
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case ESM::REC_ACTI: cell.mStore->template forEachType<ESM::Activator>(visitor); break;
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case ESM::REC_DOOR: cell.mStore->template forEachType<ESM::Door>(visitor); break;
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case ESM::REC_CONT: cell.mStore->template forEachType<ESM::Container>(visitor); break;
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case ESM::REC_ALCH: cell.mStore->template forEachType<ESM::Potion>(visitor); break;
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case ESM::REC_ARMO: cell.mStore->template forEachType<ESM::Armor>(visitor); break;
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case ESM::REC_BOOK: cell.mStore->template forEachType<ESM::Book>(visitor); break;
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case ESM::REC_CLOT: cell.mStore->template forEachType<ESM::Clothing>(visitor); break;
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case ESM::REC_INGR: cell.mStore->template forEachType<ESM::Ingredient>(visitor); break;
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case ESM::REC_LIGH: cell.mStore->template forEachType<ESM::Light>(visitor); break;
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case ESM::REC_MISC: cell.mStore->template forEachType<ESM::Miscellaneous>(visitor); break;
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case ESM::REC_WEAP: cell.mStore->template forEachType<ESM::Weapon>(visitor); break;
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case ESM::REC_APPA: cell.mStore->template forEachType<ESM::Apparatus>(visitor); break;
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case ESM::REC_LOCK: cell.mStore->template forEachType<ESM::Lockpick>(visitor); break;
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case ESM::REC_PROB: cell.mStore->template forEachType<ESM::Probe>(visitor); break;
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case ESM::REC_REPA: cell.mStore->template forEachType<ESM::Repair>(visitor); break;
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default: ok = false;
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}
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}
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if (!ok)
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throw std::runtime_error(std::string("Incorrect type argument in cell:getAll: " + LuaUtil::toString(*type)));
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return GObjectList{res};
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};
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}
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}
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void initCellBindingsForLocalScripts(const Context& context)
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{
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initCellBindings<LCell, LObject>("L", context);
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}
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void initCellBindingsForGlobalScripts(const Context& context)
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{
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initCellBindings<GCell, GObject>("G", context);
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}
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}
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