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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-06 00:55:50 +00:00
OpenMW/apps/openmw/mwphysics
2022-04-04 17:09:52 +00:00
..
actor.cpp Support compilation with c++20 2022-02-24 00:49:40 +01:00
actor.hpp Revert "Merge branch 'offset_the_deads' into 'master'" 2022-02-22 04:04:08 +00:00
actorconvexcallback.cpp
actorconvexcallback.hpp
closestnotmerayresultcallback.cpp
closestnotmerayresultcallback.hpp
collisiontype.hpp
constants.hpp Movement solver tweaks 2021-11-05 14:56:55 -04:00
contacttestresultcallback.cpp
contacttestresultcallback.hpp
contacttestwrapper.cpp
contacttestwrapper.h
deepestnotmecontacttestresultcallback.cpp
deepestnotmecontacttestresultcallback.hpp
hasspherecollisioncallback.hpp Make better use of std::clamp 2021-11-06 08:47:32 +03:00
heightfield.cpp
heightfield.hpp
movementsolver.cpp Revert "Merge branch 'offset_the_deads' into 'master'" 2022-02-22 04:04:08 +00:00
movementsolver.hpp
mtphysics.cpp Merge branch 'weak_ptr' into 'master' 2022-02-23 06:10:29 +00:00
mtphysics.hpp Store std::weak_ptr into mUpdateAabb. This avoid extending the lifetime 2022-01-22 17:17:20 +01:00
object.cpp Consider animated object unchanged if no transform updates done 2022-02-03 22:09:52 +01:00
object.hpp
physicssystem.cpp Revert "Merge branch 'offset_the_deads' into 'master'" 2022-02-22 04:04:08 +00:00
physicssystem.hpp Revert "Merge branch 'refactor/6677-2' into 'master'" 2022-04-04 17:09:52 +00:00
projectile.cpp Solve 2 bugs in projectile movement simulation: 2021-12-29 15:20:44 +01:00
projectile.hpp
projectileconvexcallback.cpp
projectileconvexcallback.hpp
ptrholder.hpp Heavily mitigate jittery objects far from origin 2022-01-06 22:01:28 +00:00
raycasting.hpp
stepper.cpp
stepper.hpp
trace.cpp
trace.h