.. |
activespells.cpp
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Support for multiple summons with same ID in the single spell
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2020-08-28 21:14:54 +04:00 |
activespells.hpp
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Support for multiple summons with same ID in the single spell
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2020-08-28 21:14:54 +04:00 |
aipackage.cpp
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Fix a crash in aipackage.cpp
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2021-05-13 14:19:12 +02:00 |
aipackage.hpp
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aisequence.cpp
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Use make_unique instead of unique_ptr+new
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2021-06-25 20:55:38 +02:00 |
aisequence.hpp
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animationstate.cpp
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animationstate.hpp
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attr.cpp
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attr.hpp
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Implement vanilla-style corprus handling (bug #3714, bug #4623)
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2020-06-03 12:58:17 +04:00 |
cellid.cpp
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cellid.hpp
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cellref.cpp
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Initial support of generated RefNums with negative mContentFile.
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2021-07-09 20:03:27 +02:00 |
cellref.hpp
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Initial support of generated RefNums with negative mContentFile.
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2021-07-09 20:03:27 +02:00 |
cellstate.cpp
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cellstate.hpp
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containerstate.cpp
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containerstate.hpp
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components/compiler cleanup; also cleaned up related cascading warnings; fixed up final/override issues
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2020-10-22 23:57:53 +02:00 |
controlsstate.cpp
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controlsstate.hpp
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creaturelevliststate.cpp
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creaturelevliststate.hpp
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components/compiler cleanup; also cleaned up related cascading warnings; fixed up final/override issues
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2020-10-22 23:57:53 +02:00 |
creaturestate.cpp
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creaturestate.hpp
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components/compiler cleanup; also cleaned up related cascading warnings; fixed up final/override issues
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2020-10-22 23:57:53 +02:00 |
creaturestats.cpp
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Use struct instead of tuple
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2020-08-29 11:24:08 +04:00 |
creaturestats.hpp
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Use struct instead of tuple
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2020-08-29 11:24:08 +04:00 |
custommarkerstate.cpp
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custommarkerstate.hpp
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debugprofile.cpp
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For consistency with TES CS, force DELE record writes to be 4 bytes (currently writes 1 byte).
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2021-07-06 14:57:58 +10:00 |
debugprofile.hpp
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defs.hpp
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Saving/loading for Lua scripts (saves format is changed)
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2021-07-09 20:24:56 +02:00 |
dialoguestate.cpp
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dialoguestate.hpp
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doorstate.cpp
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doorstate.hpp
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components/compiler cleanup; also cleaned up related cascading warnings; fixed up final/override issues
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2020-10-22 23:57:53 +02:00 |
effectlist.cpp
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effectlist.hpp
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esmcommon.hpp
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Use enums in place of magic numbers. Ensure Creature and NPC cell references are always saved as persistent.
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2021-07-06 12:37:02 +10:00 |
esmreader.cpp
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Improve a bit two esmreader logging call
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2021-07-21 15:38:41 +02:00 |
esmreader.hpp
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Improve a bit two esmreader logging call
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2021-07-21 15:38:41 +02:00 |
esmwriter.cpp
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Fix MSVC's C4267 warnings
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2021-05-12 10:34:39 +04:00 |
esmwriter.hpp
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Use template specialization for writeHNT to write raw arrays
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2020-04-04 01:12:49 +02:00 |
filter.cpp
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For consistency with TES CS, force DELE record writes to be 4 bytes (currently writes 1 byte).
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2021-07-06 14:57:58 +10:00 |
filter.hpp
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fogstate.cpp
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Fix merge conflicts
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2020-05-12 14:33:00 +04:00 |
fogstate.hpp
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globalmap.cpp
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globalmap.hpp
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globalscript.cpp
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Initial support of generated RefNums with negative mContentFile.
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2021-07-09 20:03:27 +02:00 |
globalscript.hpp
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Allow targeting non-unique actors with StartScript (bug #2311)
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2020-05-10 14:57:06 +02:00 |
inventorystate.cpp
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Use emplace_back instead of push_back
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2020-10-18 10:27:35 +04:00 |
inventorystate.hpp
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journalentry.cpp
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journalentry.hpp
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loadacti.cpp
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Merge branch 'master' into 'OpenCS_Bug6017'
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2021-07-06 07:52:49 +00:00 |
loadacti.hpp
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Moved persistence flag from references to the header flags of referenceables (e.g. Static, Weapon, etc). Editing widget is not fully working.
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2021-06-29 23:25:26 +10:00 |
loadalch.cpp
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Merge branch 'master' into 'OpenCS_Bug6017'
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2021-07-06 07:52:49 +00:00 |
loadalch.hpp
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Moved persistence flag from references to the header flags of referenceables (e.g. Static, Weapon, etc). Editing widget is not fully working.
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2021-06-29 23:25:26 +10:00 |
loadappa.cpp
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Merge branch 'master' into 'OpenCS_Bug6017'
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2021-07-06 07:52:49 +00:00 |
loadappa.hpp
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Moved persistence flag from references to the header flags of referenceables (e.g. Static, Weapon, etc). Editing widget is not fully working.
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2021-06-29 23:25:26 +10:00 |
loadarmo.cpp
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Merge branch 'master' into 'OpenCS_Bug6017'
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2021-07-06 07:52:49 +00:00 |
loadarmo.hpp
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Moved persistence flag from references to the header flags of referenceables (e.g. Static, Weapon, etc). Editing widget is not fully working.
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2021-06-29 23:25:26 +10:00 |
loadbody.cpp
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For consistency with TES CS, force DELE record writes to be 4 bytes (currently writes 1 byte).
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2021-07-06 14:57:58 +10:00 |
loadbody.hpp
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loadbook.cpp
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Merge branch 'master' into 'OpenCS_Bug6017'
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2021-07-06 07:52:49 +00:00 |
loadbook.hpp
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Moved persistence flag from references to the header flags of referenceables (e.g. Static, Weapon, etc). Editing widget is not fully working.
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2021-06-29 23:25:26 +10:00 |
loadbsgn.cpp
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For consistency with TES CS, force DELE record writes to be 4 bytes (currently writes 1 byte).
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2021-07-06 14:57:58 +10:00 |
loadbsgn.hpp
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loadcell.cpp
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Fail on invalid water levels
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2021-07-21 16:00:25 +00:00 |
loadcell.hpp
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Indicate moved cell refs explicitly
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2021-07-12 18:56:42 +02:00 |
loadclas.cpp
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For consistency with TES CS, force DELE record writes to be 4 bytes (currently writes 1 byte).
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2021-07-06 14:57:58 +10:00 |
loadclas.hpp
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loadclot.cpp
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Merge branch 'master' into 'OpenCS_Bug6017'
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2021-07-06 07:52:49 +00:00 |
loadclot.hpp
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Moved persistence flag from references to the header flags of referenceables (e.g. Static, Weapon, etc). Editing widget is not fully working.
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2021-06-29 23:25:26 +10:00 |
loadcont.cpp
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Merge branch 'master' into 'OpenCS_Bug6017'
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2021-07-06 07:52:49 +00:00 |
loadcont.hpp
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Moved persistence flag from references to the header flags of referenceables (e.g. Static, Weapon, etc). Editing widget is not fully working.
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2021-06-29 23:25:26 +10:00 |
loadcrea.cpp
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Merge branch 'master' into 'OpenCS_Bug6017'
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2021-07-06 07:52:49 +00:00 |
loadcrea.hpp
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Remove redundant mPersistent member from ESM::NPC and ESM::Creature, replaced by mRecordFlags. Fixed the editing of the persistence flag value.
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2021-06-30 08:20:29 +10:00 |
loaddial.cpp
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For consistency with TES CS, force DELE record writes to be 4 bytes (currently writes 1 byte).
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2021-07-06 14:57:58 +10:00 |
loaddial.hpp
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loaddoor.cpp
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Merge branch 'master' into 'OpenCS_Bug6017'
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2021-07-06 07:52:49 +00:00 |
loaddoor.hpp
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Moved persistence flag from references to the header flags of referenceables (e.g. Static, Weapon, etc). Editing widget is not fully working.
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2021-06-29 23:25:26 +10:00 |
loadench.cpp
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For consistency with TES CS, force DELE record writes to be 4 bytes (currently writes 1 byte).
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2021-07-06 14:57:58 +10:00 |
loadench.hpp
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Handle enchantment autocalc flag as a flag (bug #5363)
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2020-04-11 00:03:14 +03:00 |
loadfact.cpp
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For consistency with TES CS, force DELE record writes to be 4 bytes (currently writes 1 byte).
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2021-07-06 14:57:58 +10:00 |
loadfact.hpp
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Use meaningful names instead of mSkill1 and mSkill2
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2020-06-26 11:47:59 +04:00 |
loadglob.cpp
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loadglob.hpp
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loadgmst.cpp
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loadgmst.hpp
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loadinfo.cpp
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For consistency with TES CS, force DELE record writes to be 4 bytes (currently writes 1 byte).
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2021-07-06 14:57:58 +10:00 |
loadinfo.hpp
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loadingr.cpp
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Merge branch 'master' into 'OpenCS_Bug6017'
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2021-07-06 07:52:49 +00:00 |
loadingr.hpp
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Moved persistence flag from references to the header flags of referenceables (e.g. Static, Weapon, etc). Editing widget is not fully working.
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2021-06-29 23:25:26 +10:00 |
loadland.cpp
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For consistency with TES CS, force DELE record writes to be 4 bytes (currently writes 1 byte).
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2021-07-06 14:57:58 +10:00 |
loadland.hpp
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Define ESM::Land static constants as constexpr
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2021-07-04 22:17:44 +02:00 |
loadlevlist.cpp
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Merge branch 'master' into 'OpenCS_Bug6017'
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2021-07-06 07:52:49 +00:00 |
loadlevlist.hpp
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Moved persistence flag from references to the header flags of referenceables (e.g. Static, Weapon, etc). Editing widget is not fully working.
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2021-06-29 23:25:26 +10:00 |
loadligh.cpp
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Merge branch 'master' into 'OpenCS_Bug6017'
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2021-07-06 07:52:49 +00:00 |
loadligh.hpp
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Moved persistence flag from references to the header flags of referenceables (e.g. Static, Weapon, etc). Editing widget is not fully working.
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2021-06-29 23:25:26 +10:00 |
loadlock.cpp
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Merge branch 'master' into 'OpenCS_Bug6017'
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2021-07-06 07:52:49 +00:00 |
loadlock.hpp
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Moved persistence flag from references to the header flags of referenceables (e.g. Static, Weapon, etc). Editing widget is not fully working.
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2021-06-29 23:25:26 +10:00 |
loadltex.cpp
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For consistency with TES CS, force DELE record writes to be 4 bytes (currently writes 1 byte).
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2021-07-06 14:57:58 +10:00 |
loadltex.hpp
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loadmgef.cpp
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loadmgef.hpp
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loadmisc.cpp
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Merge branch 'master' into 'OpenCS_Bug6017'
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2021-07-06 07:52:49 +00:00 |
loadmisc.hpp
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Moved persistence flag from references to the header flags of referenceables (e.g. Static, Weapon, etc). Editing widget is not fully working.
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2021-06-29 23:25:26 +10:00 |
loadnpc.cpp
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Merge branch 'master' into 'OpenCS_Bug6017'
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2021-07-06 07:52:49 +00:00 |
loadnpc.hpp
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Remove redundant mPersistent member from ESM::NPC and ESM::Creature, replaced by mRecordFlags. Fixed the editing of the persistence flag value.
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2021-06-30 08:20:29 +10:00 |
loadpgrd.cpp
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For consistency with TES CS, force DELE record writes to be 4 bytes (currently writes 1 byte).
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2021-07-06 14:57:58 +10:00 |
loadpgrd.hpp
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loadprob.cpp
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Merge branch 'master' into 'OpenCS_Bug6017'
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2021-07-06 07:52:49 +00:00 |
loadprob.hpp
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Moved persistence flag from references to the header flags of referenceables (e.g. Static, Weapon, etc). Editing widget is not fully working.
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2021-06-29 23:25:26 +10:00 |
loadrace.cpp
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For consistency with TES CS, force DELE record writes to be 4 bytes (currently writes 1 byte).
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2021-07-06 14:57:58 +10:00 |
loadrace.hpp
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Display Race record height/weight as a float
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2021-05-17 18:33:02 -04:00 |
loadregn.cpp
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For consistency with TES CS, force DELE record writes to be 4 bytes (currently writes 1 byte).
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2021-07-06 14:57:58 +10:00 |
loadregn.hpp
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loadrepa.cpp
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Merge branch 'master' into 'OpenCS_Bug6017'
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2021-07-06 07:52:49 +00:00 |
loadrepa.hpp
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Moved persistence flag from references to the header flags of referenceables (e.g. Static, Weapon, etc). Editing widget is not fully working.
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2021-06-29 23:25:26 +10:00 |
loadscpt.cpp
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For consistency with TES CS, force DELE record writes to be 4 bytes (currently writes 1 byte).
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2021-07-06 14:57:58 +10:00 |
loadscpt.hpp
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loadskil.cpp
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loadskil.hpp
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loadsndg.cpp
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For consistency with TES CS, force DELE record writes to be 4 bytes (currently writes 1 byte).
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2021-07-06 14:57:58 +10:00 |
loadsndg.hpp
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loadsoun.cpp
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For consistency with TES CS, force DELE record writes to be 4 bytes (currently writes 1 byte).
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2021-07-06 14:57:58 +10:00 |
loadsoun.hpp
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loadspel.cpp
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For consistency with TES CS, force DELE record writes to be 4 bytes (currently writes 1 byte).
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2021-07-06 14:57:58 +10:00 |
loadspel.hpp
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loadsscr.cpp
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For consistency with TES CS, force DELE record writes to be 4 bytes (currently writes 1 byte).
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2021-07-06 14:57:58 +10:00 |
loadsscr.hpp
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loadstat.cpp
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Merge branch 'master' into 'OpenCS_Bug6017'
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2021-07-06 07:52:49 +00:00 |
loadstat.hpp
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Moved persistence flag from references to the header flags of referenceables (e.g. Static, Weapon, etc). Editing widget is not fully working.
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2021-06-29 23:25:26 +10:00 |
loadtes3.cpp
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ESM code cleanup
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2021-05-05 22:23:06 +03:00 |
loadtes3.hpp
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Remove outdated field - remnant from earlier implementation
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2021-04-14 10:58:44 +04:00 |
loadweap.cpp
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Merge branch 'master' into 'OpenCS_Bug6017'
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2021-07-06 07:52:49 +00:00 |
loadweap.hpp
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Moved persistence flag from references to the header flags of referenceables (e.g. Static, Weapon, etc). Editing widget is not fully working.
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2021-06-29 23:25:26 +10:00 |
locals.cpp
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Use emplace_back instead of push_back
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2020-10-18 10:27:35 +04:00 |
locals.hpp
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luascripts.cpp
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Fixes and refactoring
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2021-07-09 20:48:54 +02:00 |
luascripts.hpp
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Fixes and refactoring
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2021-07-09 20:48:54 +02:00 |
magiceffects.cpp
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magiceffects.hpp
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Use initialization lists where possible
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2021-06-23 23:36:43 +02:00 |
mappings.cpp
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mappings.hpp
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npcstate.cpp
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npcstate.hpp
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components/compiler cleanup; also cleaned up related cascading warnings; fixed up final/override issues
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2020-10-22 23:57:53 +02:00 |
npcstats.cpp
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Store attributes and skills values as floats (bug #4021)
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2020-06-03 17:34:15 +04:00 |
npcstats.hpp
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Store attributes and skills values as floats (bug #4021)
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2020-06-03 17:34:15 +04:00 |
objectstate.cpp
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Saving/loading for Lua scripts (saves format is changed)
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2021-07-09 20:24:56 +02:00 |
objectstate.hpp
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Saving/loading for Lua scripts (saves format is changed)
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2021-07-09 20:24:56 +02:00 |
player.cpp
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Merge branch 'master' into automove
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2020-06-08 11:42:05 +02:00 |
player.hpp
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Merge branch 'master' into automove
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2020-06-08 11:42:05 +02:00 |
projectilestate.cpp
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projectilestate.hpp
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queststate.cpp
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queststate.hpp
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quickkeys.cpp
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quickkeys.hpp
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records.hpp
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savedgame.cpp
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Saving/loading for Lua scripts (saves format is changed)
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2021-07-09 20:24:56 +02:00 |
savedgame.hpp
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Introduce a separate class to control world date and time
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2020-06-05 12:07:32 +04:00 |
spelllist.cpp
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spelllist.hpp
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spellstate.cpp
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Implement vanilla-style corprus handling (bug #3714, bug #4623)
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2020-06-03 12:58:17 +04:00 |
spellstate.hpp
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Implement vanilla-style corprus handling (bug #3714, bug #4623)
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2020-06-03 12:58:17 +04:00 |
statstate.cpp
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Fix MSVC's C4244 warnings
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2021-05-12 10:34:40 +04:00 |
statstate.hpp
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Store attributes and skills values as floats (bug #4021)
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2020-06-03 17:34:15 +04:00 |
stolenitems.cpp
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stolenitems.hpp
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transport.cpp
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transport.hpp
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util.hpp
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Use default instead of empty constructors/destructors
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2021-06-24 00:26:15 +02:00 |
variant.cpp
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Some more constexpr in esm/variant.cpp
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2021-06-22 12:49:09 +02:00 |
variant.hpp
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Use std::variant for ESM::Variant implementation
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2021-04-08 19:39:31 +02:00 |
variantimp.cpp
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Fix the compilation
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2021-04-18 13:26:26 +02:00 |
variantimp.hpp
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Use std::variant for ESM::Variant implementation
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2021-04-08 19:39:31 +02:00 |
weatherstate.cpp
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Fix two excessive type casting instances
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2021-06-23 22:19:08 +02:00 |
weatherstate.hpp
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